meta-quest / immersive-web-emulation-runtimeLinks
Javascript WebXR Runtime for Emulation
☆80Updated last week
Alternatives and similar repositories for immersive-web-emulation-runtime
Users that are interested in immersive-web-emulation-runtime are comparing it to the libraries listed below
Sorting:
- RATK (Reality Accelerator Toolkit) simplifies the integration of Mixed Reality experiences in WebXR, making it easier for developers to b…☆138Updated last year
- Your first steps into immersive web development with WebXR.☆138Updated 11 months ago
- WebXR immersive gardening experience.☆204Updated last year
- An extensible WebComponents library for the Spatial Web☆165Updated 11 months ago
- GLTFLoader plugins for loading Meta Avatars in Three.js projects☆41Updated 11 months ago
- A WebXR framework for building the metaverse, powered by three.js and cannon-es☆44Updated last year
- Super performant WebXR keyboard☆19Updated 2 years ago
- Browser extension that emulates Meta Quest devices for WebXR development. Lead: Felix Zhang (fe1ix@meta.com)☆399Updated 6 months ago
- ☆19Updated 2 years ago
- Framework Agnostic Hand tracking for WebXR☆103Updated last month
- Your first steps into immersive web development with WebXR, powered by React.☆119Updated 9 months ago
- Get started quickly with VR and AR using AFrame☆120Updated last month
- WebXR adaptation of selected lessons from Bruno Simon's three.js journey course☆20Updated 5 months ago
- An A-Frame component for rendering 3D text using troika-three-text☆77Updated last week
- Mixed Reality Capture module for WebXR and Three.js☆70Updated 3 years ago
- WebXR Gamepad assets, source library, and schema☆207Updated 2 months ago
- Send links to your XR headset, hassle free.☆33Updated 7 months ago
- Additions to the WebXR Device API for Marker Tracking. Repo contacts Rik Cabanier and Piotr Bialecki☆54Updated 3 months ago
- Collection of PostProcessing effects for Three.js aimed at (mobile) VR☆15Updated 6 months ago
- A feature repo for working on hand input support in WebXR. Feature lead: Manish Goregaokar☆107Updated this week
- WebXR AR occlusion, lighting, interaction and physics with three.js☆126Updated 2 years ago
- A Three.JS WebXR UI. Enabling easy UI creation for immersive-vr sessions.☆137Updated 3 years ago
- Additions to WebXR Device API for exposing real world data (Lead: Piotr Bialecki). Plane detection: https://immersive-web.github.io/real-…☆73Updated 3 months ago
- Handy makes defining and recognizing custom hand poses in WebXR a snap!☆253Updated 4 years ago
- WebXR for Looking Glass displays☆70Updated last year
- 👐 WebXR hand tracking examples☆212Updated 5 years ago
- Starter repo for THREE.js Locomotion☆37Updated 4 years ago
- Collection of WebXR showcase experiences☆50Updated 10 months ago
- three.js implementations of glTF extensions relating to Open Brush (and Tilt Brush) exports.☆40Updated last week
- ☆37Updated 3 months ago