iBicha / NativePluginBuilderLinks
Native Plugin Builder - CMake based c/c++ build system for Unity.
☆36Updated 4 years ago
Alternatives and similar repositories for NativePluginBuilder
Users that are interested in NativePluginBuilder are comparing it to the libraries listed below
Sorting:
- Vertex animation with C# Job System and new Mesh API☆113Updated 5 years ago
- A library for Unity to support creating and modifying curves in the editor.☆62Updated 3 years ago
- 🌐 First-class Mesh debugging tools for Unity☆126Updated 2 years ago
- Simple Unity framework to debug shader code☆120Updated 2 years ago
- Unity Package for Dual Kawase Blur URP☆33Updated last year
- A command-line parser for Unity 2019.3 and newer in the style of PlayerPrefs.☆60Updated 11 months ago
- An abstraction layer on top of Texture2D.LoadImage to create Texture2D objects at runtime from raw PNG/JPEG data in Unity☆66Updated 5 months ago
- Proof of concept Unity project for more precise control of framerates and GenLock☆73Updated 5 years ago
- Unity sample: Loading data from unmanaged memory to a GPU buffer.☆57Updated 4 years ago
- single file debuging DrawLine/DrawText/etc that works in both Scene/Game view, also works in built PC/mobile builds.☆110Updated 5 years ago
- Provides a command line parser and options to set editor, build, player, and other Unity settings when running Unity from the command lin…☆58Updated last year
- Visual graphs tool for unity editor☆97Updated 2 years ago
- Examples of how to draw a procedural triangle in Unity3D☆62Updated 2 years ago
- 3D intersection algorithm collections for Unity.☆71Updated 7 years ago
- Examples of using the Job System in Unity3D☆57Updated 4 years ago
- Collection of Unity Burst samples☆78Updated 3 years ago
- A set of Editor tools to audit project assets and correct errors☆77Updated 4 years ago
- Mask by alpha channel bloom effect for Unity.☆56Updated 9 years ago
- GC free (non alloc) voronoi diagram for Unity☆58Updated 6 years ago
- GameObject Query Language☆40Updated 4 years ago
- Proof of concept to show how Mono.Cecil can be used with Unity for metaprogramming☆26Updated 7 years ago
- The Immediate Window provides a way to rapidly edit and debug code. It is not a full development environment, instead it is to be used fo…☆42Updated 4 years ago
- A bezier Spline system for Unity.☆110Updated 6 years ago
- Shader Variant Explorer lets you peek into Unity's shader compilation process to better understand the composition of shader files.☆67Updated 2 years ago
- Enhanced Texture Previewer for Unity☆75Updated 5 years ago
- [Mirrored from UPM, not affiliated with Unity Technologies.] 📦 UI Toolkit is a set of features, resources and tools for developing user …☆47Updated 4 years ago
- Optimized blur for Unity using compute shaders☆33Updated 6 years ago
- A job-based tween library for Unity☆49Updated 6 years ago
- Update textures at runtime in Unity☆31Updated 6 years ago
- Keeps time in sync between server and client.☆41Updated 6 years ago