hypothete / lightfield-webgl2Links
A simple light field (lumigraph) renderer
☆22Updated 4 years ago
Alternatives and similar repositories for lightfield-webgl2
Users that are interested in lightfield-webgl2 are comparing it to the libraries listed below
Sorting:
- Film emulsion-like rendering transforms for three.js☆42Updated 2 years ago
- XAtlas JS Wrapper: Mesh parameterization / UV unwrapping library for use on web and js by compiling to WASM.☆65Updated last year
- ☆46Updated 4 years ago
- Comparisons of shaders across multiple APIs☆23Updated 2 years ago
- IBL map converter for PBR☆50Updated 3 years ago
- Import GLSL source files. Pre-processed, validated and optimized with Khronos Group SPIRV-Tools. Supports glslify.☆34Updated 4 years ago
- GPU based particle system for three.js. Heavily based on tdl library (https://github.com/greggman/tdl)☆56Updated 2 years ago
- An Particle System Editor for three.quarks☆32Updated 3 years ago
- Utility for estimating the power of the GPU in the browser using WebGL debug parameters.☆53Updated last year
- Simple glsl-path tracer made in webGL2 + threejs☆66Updated 6 years ago
- three.js module for loading Houdini vertex animation (texture cache)☆29Updated 6 years ago
- 🌐 Plugin for rendering 6DOF equirectangular 360 images and videos with depthmaps☆77Updated last year
- GLSL color conversions, metrics, and other helpful functions☆34Updated 3 weeks ago
- A WebGPU point cloud rendering example☆39Updated 5 years ago
- Saving canvas image data as .hdr file format.☆18Updated 7 years ago
- ☆80Updated 3 years ago
- "Point Text" Helper for three JS☆77Updated last year
- A heavy and visually pleasing implementation of world-space global illumination with an emphasis on temporal stability and artist control…☆68Updated last year
- An implementation of Canny edge detection in GLSL made for WebGL☆33Updated 2 years ago
- GLSL Bezier curve☆32Updated 6 years ago
- Advanced rendering pipeline for ClayGL☆48Updated 4 years ago
- Examples of WebGL Physics Library☆53Updated last month
- Weighted, blended order independent transparency pass for use with three.js.☆60Updated 2 years ago
- ☆21Updated last year
- [EXPERIMENTAL] three.js loader for shaders created with Shade app for iOS☆29Updated 4 years ago
- Syncs a glTF-Transform Document with a three.js scene graph.☆50Updated last year
- A WebGPU capture and debugging tool☆45Updated last year
- WorkerTask, WorkerTaskDirector and three.js extensions☆19Updated last year
- Web Tools☆32Updated last month
- Resamples and optimizes keyframe data using WebAssembly.☆10Updated last year