SiebenCorgie / jakar-engine
Formerly "Ori-Engine" is an hobby project of mine. Target is an Rust/Vulkan engine for games and visualization software.
☆20Updated 6 years ago
Related projects ⓘ
Alternatives and complementary repositories for jakar-engine
- Rust library for building imgui GUIs using a derive macro☆93Updated 3 years ago
- ☆31Updated 5 years ago
- Framework for playing around with rendering libraries in Rust☆29Updated 3 years ago
- Tutorials and examples for rendy☆37Updated 5 years ago
- Amethyst's soon-to-be UI toolkit☆16Updated 7 years ago
- ☆15Updated 6 years ago
- A generic scene graph extension for Specs☆36Updated 4 years ago
- Procedural macros for working with Vulkan shaders☆41Updated 2 months ago
- [DEPRECATED] GFX + Specs framework that lets you fly☆33Updated 7 years ago
- Glium-based 3D rendering pipeline☆63Updated last year
- Backend Agnostic Renderer in Rust☆37Updated 4 years ago
- An inspector UI using imgui in Rust☆69Updated 3 years ago
- ☆24Updated 5 months ago
- DEPRECATED in favor of macroquad::ui☆38Updated 3 years ago
- Data-oriented parallel entity component system for Rust.☆27Updated 7 years ago
- ☆20Updated 5 years ago
- The Cheddar GLSL superset language☆28Updated 6 years ago
- Toy game engine. It's unstable, buggy, and really just a playground for me.☆24Updated 11 months ago
- ☆16Updated 5 years ago
- Define dependency chains and synchronize gpu resources like if it is an easy task.☆11Updated 5 years ago
- A game engine built in Rust for Windows, Mac OSX, and Linux.☆18Updated 7 years ago
- Common rust abstraction around a variety of compression codecs.☆33Updated 2 years ago
- "cross shade" meta shading language and compiler☆38Updated 6 years ago
- Rust macros for statically including resources in release mode, but dynamically loading them in debug mode.☆22Updated 3 years ago
- 3d planet demo in gfx/rust☆14Updated 7 years ago
- A game prototype written in Rust☆43Updated 6 years ago
- A Vulkan ® API for Rust☆56Updated last year
- 2D top-down shooter game☆33Updated 2 years ago
- Simplified Vulkan synchronization logic, written in rust☆54Updated 2 years ago
- A glsl to spirv compiler☆20Updated 4 years ago