ParAlg / ParGeoLinks
☆51Updated 3 years ago
Alternatives and similar repositories for ParGeo
Users that are interested in ParGeo are comparing it to the libraries listed below
Sorting:
- ☆71Updated 4 months ago
- A Collection of Parallel Algorithms for Computational Geometry☆12Updated 3 years ago
- EGGS, a method to speed up sparse matrix operations when the same sparsity is used for multiple times. This repo contains examples that s…☆26Updated 5 years ago
- BGHT: High-performance static GPU hash tables.☆71Updated 7 months ago
- ☆280Updated 3 months ago
- A gpu based implementation of a K-D Tree Builder☆118Updated 6 years ago
- CUDA implementation of parallel radix sort using Blelloch scan☆67Updated last year
- A dynamic GPU memory allocator, suitable for warp synchronized scenarios.☆11Updated 6 years ago
- A C++/CUDA library to efficiently compute neighborhood information on the GPU for 3D point clouds within a fixed radius.☆109Updated last year
- SuiteSparse: a suite of sparse matrix packages by @DrTimothyAldenDavis et al. with native CMake support☆53Updated last month
- Parallel Graph Input Output☆18Updated 2 years ago
- A Library for fast Hash Tables on GPUs☆132Updated 3 months ago
- A warp-oriented dynamic hash table for GPUs☆76Updated 2 years ago
- Little helper project that builds a BVH over triangles, and allows for querying closest surface point for given input point☆24Updated 4 years ago
- A header-only compile-time Morton encoding / decoding library for N dimensions.☆114Updated 2 years ago
- An expression template based linear algebra library running completely on the GPU using CUDA☆25Updated 4 years ago
- 'cubicle' - a CUDA-centric BVH query library (kNN, find closest point, etc)☆39Updated 3 months ago
- CPM / cmake recipes for geometry processing stuff☆20Updated 2 months ago
- OptiX SDK headers, everything needed to build & run OptiX applications. SDK samples not included.☆43Updated last month
- C++ Shape Analysis and Geometry Processing☆40Updated last year
- This is an implementation of the paper "Exact and Efficient Polyhedral Envelope Containment Check". The algorithm conservatively predict…☆61Updated 7 months ago
- Reference implementation of Oi-BVH tree from the paper "Binary Ostensibly‐Implicit Trees for Fast Collision Detection"☆31Updated 4 years ago
- PH-Tree C++ implementation by Improbable.☆27Updated 2 years ago
- Interpolated corrected curvature measures for polygonal surfaces☆16Updated 7 months ago
- Automatic Differentiation in Geometry Processing Made Simple☆424Updated 3 months ago
- Easy-to-use linear and non-linear solver☆56Updated 7 months ago
- Robust geometric predicates without the agonising pain.☆25Updated 3 months ago
- A library providing functionality for the geometric processing of polygonal(non-triangular) meshes.☆61Updated 11 months ago
- gDel3D is the fastest 3D Delaunay triangulation algorithm. It uses the GPU for massive parallelism.☆176Updated 7 years ago
- C++ L-BFGS implementation using plain STL☆36Updated 2 months ago