ParAlg / ParGeoLinks
☆50Updated 3 years ago
Alternatives and similar repositories for ParGeo
Users that are interested in ParGeo are comparing it to the libraries listed below
Sorting:
- ☆69Updated 3 months ago
- EGGS, a method to speed up sparse matrix operations when the same sparsity is used for multiple times. This repo contains examples that s…☆26Updated 5 years ago
- A Collection of Parallel Algorithms for Computational Geometry☆12Updated 3 years ago
- SuiteSparse: a suite of sparse matrix packages by @DrTimothyAldenDavis et al. with native CMake support☆52Updated 3 weeks ago
- BGHT: High-performance static GPU hash tables.☆71Updated 6 months ago
- A gpu based implementation of a K-D Tree Builder☆118Updated 6 years ago
- ☆278Updated 2 months ago
- Parallel Graph Input Output☆18Updated 2 years ago
- A dynamic GPU memory allocator, suitable for warp synchronized scenarios.☆11Updated 6 years ago
- CUDA implementation of parallel radix sort using Blelloch scan☆66Updated last year
- A C++/CUDA library to efficiently compute neighborhood information on the GPU for 3D point clouds within a fixed radius.☆108Updated last year
- An expression template based linear algebra library running completely on the GPU using CUDA☆25Updated 4 years ago
- Easy-to-use linear and non-linear solver☆55Updated 6 months ago
- Compute one-side Hausdorff distance between triangle meshes with error bound.☆29Updated 3 years ago
- Fast zero-overhead bindings between NumPy and Eigen☆143Updated 9 months ago
- Lock-free parallel disjoint set data structure (aka UNION-FIND) with path compression and union by rank☆67Updated 10 years ago
- Little helper project that builds a BVH over triangles, and allows for querying closest surface point for given input point☆24Updated 4 years ago
- OptiX SDK headers, everything needed to build & run OptiX applications. SDK samples not included.☆40Updated 3 weeks ago
- CPM / cmake recipes for geometry processing stuff☆20Updated last month
- A sample code for sparse cholesky solver with cuSPARSE and cuSOLVER library☆21Updated 6 years ago
- C++ L-BFGS implementation using plain STL☆36Updated last month
- gDel3D is the fastest 3D Delaunay triangulation algorithm. It uses the GPU for massive parallelism.☆174Updated 7 years ago
- Reference implementation of Oi-BVH tree from the paper "Binary Ostensibly‐Implicit Trees for Fast Collision Detection"☆31Updated 4 years ago
- 'cubicle' - a CUDA-centric BVH query library (kNN, find closest point, etc)☆39Updated 2 months ago
- A nano spline library in modern C++.☆128Updated 3 weeks ago
- C++ Shape Analysis and Geometry Processing☆40Updated last year
- ☆74Updated 3 weeks ago
- A warp-oriented dynamic hash table for GPUs☆76Updated last year
- ☆39Updated 3 years ago
- Automatic Differentiation in Geometry Processing Made Simple☆415Updated 2 months ago