honestabelink / stonevox3d
3d voxel based modeling tool
☆17Updated 7 years ago
Related projects ⓘ
Alternatives and complementary repositories for stonevox3d
- Fork of http://code.google.com/p/sproxel/☆15Updated 11 years ago
- Console program for merge multiple MagicaVoxel scenes (.vox)☆18Updated 2 years ago
- Slice a MagicaVoxel project into smaller volumes☆17Updated 3 years ago
- A free & open-source Voxel editor, made with the Godot Engine!☆24Updated 4 years ago
- WebGL☆14Updated 8 years ago
- A javascript & webgl voxel path tracer.☆52Updated 5 years ago
- Voxel mesher with ambient occlusion☆40Updated 10 years ago
- Simple physics examples in vanilla Monogame☆2Updated 5 years ago
- A very basic script that uses perlin noise to generate some simple voxel terrain. Original script was from here http://scrawkblog.com/201…☆10Updated 8 years ago
- A Python script that generates a colorful voxel city and writes it to a MagicaVoxel .vox file☆12Updated 4 years ago
- Experimental game-engine sandbox using OpenGL and ECS.☆19Updated 5 months ago
- Voxel Engine written in Unity 5.6 and C#☆13Updated 7 years ago
- Re-implement Comanche's voxel space terrain rendering algorithm with csharp☆11Updated 4 years ago
- A UDP networking library for games made in GameLoop!☆17Updated 3 years ago
- Testing different world generation methods in the web. Implemented with HTML5, Javascript and three.js☆11Updated 9 months ago
- Tool for ripping assets from Engine resource files☆17Updated 6 years ago
- Takes a series of .mca files and outputs Minecraft block IDs at their Cartesian co-oridinates.☆19Updated 7 years ago
- Infinite world using MDC☆19Updated 8 years ago
- Basic planetary terrain generator system.☆13Updated 6 years ago
- Editor for Wicked Engine [obsolete] - Moved to main engine repo☆9Updated 8 years ago
- A little fix for the directional shadows with msaa enabled in Unity3d.☆12Updated 6 years ago
- A danmaku (bullet-hell) middleware & editor for Unity3D☆13Updated 9 years ago
- A Godot plugin to import MagicaVoxel .vox files as meshes.☆12Updated 5 years ago
- A particle simulation running in parallel on the GPU using compute shaders. The particle simulation looks astounding and very life-like a…☆11Updated 4 years ago
- A C# game engine based on OpenGL and OpenTK.☆10Updated 10 years ago
- GreedyMesh ported to C# (no deps), fully consistent with original by Mikola Lysenko (no slow crap added)☆11Updated 6 years ago
- ☆15Updated 7 years ago
- Dynamic, procedural 3D full-scale planet demo☆13Updated 2 months ago