Fyrestar / THREE.BufferGeometry-toIndexedLinks
Creating a indexed BufferGeometry from a non-indexed.
☆18Updated 5 years ago
Alternatives and similar repositories for THREE.BufferGeometry-toIndexed
Users that are interested in THREE.BufferGeometry-toIndexed are comparing it to the libraries listed below
Sorting:
- Film emulsion-like rendering transforms for three.js☆41Updated last year
- GPU based particle system for three.js. Heavily based on tdl library (https://github.com/greggman/tdl)☆54Updated 2 years ago
- 🧱 Easily extend native three.js materials with modular and composable shader units and effects, available as a vanilla or React componen…☆37Updated last year
- XAtlas + Three.js: Mesh parameterization / UV unwrapping module for three.js in wasm with webworkers.☆105Updated 10 months ago
- An Particle System Editor for three.quarks☆29Updated 2 years ago
- Visualize draw call cost.☆89Updated 2 years ago
- three.js addon to create special or extended geometries. The addon generates indexed or non indexed BufferGeometries.☆57Updated 3 years ago
- A CapsuleBufferGeometry as a new geometry primitive for THREE.JS☆35Updated 3 years ago
- ☆56Updated 2 years ago
- A module for grabbing objects in WebVR, Three.js and VRController.js projects☆12Updated last year
- WebGLRenderTarget helper for three.js : see the output in realtime in a window☆31Updated 3 years ago
- Weighted, blended order independent transparency pass for use with three.js.☆48Updated last year
- ☆23Updated 8 months ago
- XAtlas JS Wrapper: Mesh parameterization / UV unwrapping library for use on web and js by compiling to WASM.☆60Updated 9 months ago
- Liquid shader with glass material using threejs and react-three-fiber☆56Updated 3 weeks ago
- progressive-shadows test☆33Updated this week
- ☆14Updated 5 years ago
- Generate strip geometry for three.js. Supports taper, twist, dasharray and uvgen.☆18Updated 3 years ago
- Basis file converter for WebGL developers.☆41Updated last year
- Utility for estimating the power of the GPU in the browser using WebGL debug parameters.☆51Updated last year
- Chainable onBeforeCompile and per-mesh uniforms.☆19Updated 4 years ago
- Resources for three.js☆38Updated 3 weeks ago
- A heavy and visually pleasing implementation of world-space global illumination with an emphasis on temporal stability and artist control…☆68Updated 11 months ago
- Flexible version of built-in materials for three.js.☆34Updated 6 years ago
- Library for tracking and iteratively improving page framerate over time☆35Updated 10 months ago
- Syncs a glTF-Transform Document with a three.js scene graph.☆50Updated last year
- Convert THREE.Mesh to Ammo.btCollisionShape☆31Updated last year
- Teleport module for WebVR, THREE.js and VRController.js projects☆35Updated last year
- ☆47Updated 6 months ago
- ☆17Updated 3 years ago