pailhead / three-line-outlineLinks
β57Updated 4 years ago
Alternatives and similar repositories for three-line-outline
Users that are interested in three-line-outline are comparing it to the libraries listed below
Sorting:
- Visualize draw call cost.β89Updated 2 years ago
- ποΈπποΈ to skim glsl sources w/ foldable shader chunks for threejs shaderlibβ103Updated 3 years ago
- Constructive Solid Geometry for three.js, ES6 + BufferGeometryβ140Updated 2 years ago
- Smooth subdivision surface modifier for use with three.js BufferGeometry.β103Updated 2 years ago
- Performant plane reflections in three.js r139β113Updated 3 years ago
- "Point Text" Helper for three JSβ77Updated last year
- π§± Easily extend native three.js materials with modular and composable shader units and effects, available as a vanilla or React componenβ¦β37Updated last year
- Web implementation of volumetric gridsβ151Updated 2 years ago
- Raymarching abstraction for creating simple SDF animations with threejsβ175Updated 6 months ago
- XAtlas + Three.js: Mesh parameterization / UV unwrapping module for three.js in wasm with webworkers.β106Updated 10 months ago
- β75Updated 7 years ago
- Basis file converter for WebGL developers.β41Updated last year
- Arcball style controls for three.js Object3Ds and Cameras. Featuring pointer to trackball accuracy and unlimited rotation.β79Updated 3 years ago
- 3D movement controls.β53Updated 4 months ago
- Experiment with WebGL, Three.js, OffscreenCanvas with Web Worker, stencil buffer and an event-driven architecture using RxJs with a DI liβ¦β86Updated last year
- β76Updated 3 years ago
- Extending built-in materials, instances of ShaderMaterial and shader objects of onBeforeCompile.β177Updated 2 years ago
- Computer Graphics Γtudes with WebGL and Three.jsβ145Updated 3 weeks ago
- Slice three.js geometry with a plane.β142Updated 6 years ago
- Resources for three.jsβ38Updated last month
- Weighted, blended order independent transparency pass for use with three.js.β48Updated 2 years ago
- Three.js project which explores multifaceted refraction using convex geometries, and the physical phenomena involved in it.β56Updated 5 years ago
- β52Updated 3 years ago
- GPU based particle system for three.js. Heavily based on tdl library (https://github.com/greggman/tdl)β54Updated 2 years ago
- Examples of WebGL Physics Libraryβ53Updated 2 months ago
- β26Updated 2 years ago
- Visible geometry edge projection and flattening based on three-mesh-bvh.β210Updated 4 months ago
- Utility classes for Text rendering in Three.js using Bitmap fonts and MSDF (multi-channel signed distance fields).β140Updated 4 months ago
- GPU based object picking for Three.JSβ47Updated 3 years ago
- Simple CPU gradient noise library. Now with fBm!β44Updated 4 months ago