A 2.5D Isometric Shading Engine
☆71Jul 24, 2018Updated 7 years ago
Alternatives and similar repositories for ALAG
Users that are interested in ALAG are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Vulkan version of ALAG 2.5D PBR shading engine☆49Oct 30, 2018Updated 7 years ago
- ☆13Nov 6, 2020Updated 5 years ago
- Bunch of tools for SFML application development☆16Jan 31, 2013Updated 13 years ago
- Snake. Using SFML.☆10Nov 25, 2017Updated 8 years ago
- SFML Activity and Segue Mini Library☆74Jun 24, 2024Updated 2 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Runtime environment map prefiltering and spherical harmonics computation with OpenGL.☆17Aug 12, 2019Updated 6 years ago
- cross platform 2D-Framework☆16Oct 29, 2021Updated 4 years ago
- Editing suite for the MIT licensed 3D engine Torque 6.☆23Jun 9, 2016Updated 10 years ago
- OpenGL instancing - real time rendering 274 000 cubes☆15May 12, 2017Updated 9 years ago
- OpenGL rendering framework.☆27Mar 9, 2022Updated 4 years ago
- This is a Memory Manager for a game engine written in C++, as a part of my Master's degree in Entertainment Arts and Engineering at the U…☆12Dec 23, 2022Updated 3 years ago
- A 2D game w/ 3D lighting written on top of a small structured 2D game engine☆78Apr 7, 2016Updated 10 years ago
- ☆25Mar 20, 2021Updated 5 years ago
- New game engine☆29Nov 26, 2021Updated 4 years ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- Advanced SFML Game Engine, Designed to be Simple and Intuitive☆59Feb 2, 2024Updated 2 years ago
- Shadowgrounds and Shadowgrounds Survivor games☆52Sep 8, 2024Updated last year
- C++ code used in various Glare Tech Ltd products☆14Apr 26, 2026Updated 2 months ago
- External C++ OpenGL particle rendering for Unity3D.☆15Jul 10, 2017Updated 8 years ago
- Original DOOM source code adapted to use c++ with SFML☆56Mar 25, 2026Updated 3 months ago
- Helping tool for developers for quicker conversion of C++ code to analogous (or similar) C#/Ruby code☆13Feb 7, 2018Updated 8 years ago
- TurboScript Language Specification☆19Dec 9, 2019Updated 6 years ago
- A minimal lockless queue (i.e. a light pipe) witten in vanilla C.☆13May 6, 2018Updated 8 years ago
- Frexx C preprocessor (single C file version)☆31May 21, 2017Updated 9 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- SFML 2.x.x / Qt 5.x.x integration☆20Jul 1, 2020Updated 6 years ago
- 3D Graphics Engine in C++ using OpenGL, glm, ImGui and Assimp.☆18Jun 2, 2023Updated 3 years ago
- Real-time hybrid engine written in C++☆31Sep 17, 2018Updated 7 years ago
- My take on making a networked C++/OpenGL Minecraft clone.☆13May 3, 2023Updated 3 years ago
- Clustered Deferred and Clustered Forward Plus Shading in WebGL☆35Nov 6, 2020Updated 5 years ago
- OBS - Free and open source software for live streaming and screen recording☆21Feb 28, 2021Updated 5 years ago
- Open repository based on tesseract. Accepting PRs☆12May 5, 2017Updated 9 years ago
- Library for shader debugging and profiling for Vulkan and OpenGL☆35Jul 14, 2023Updated 2 years ago
- learn opengl with mingw (makefile) in vscode☆33Aug 26, 2024Updated last year
- Simple, predictable pricing with DigitalOcean hosting • AdAlways know what you'll pay with monthly caps and flat pricing. Enterprise-grade infrastructure trusted by 600k+ customers.
- Dummy repo for testing the doxygen - breathe - readthedocs build process.☆11Jun 17, 2022Updated 4 years ago
- Math shit - Variadic vector and polygon math, statistical analysis etc☆13Aug 26, 2019Updated 6 years ago
- ☆25Sep 2, 2024Updated last year
- A gapbuffer implementation in C++ 11, implemented as an STL container☆12Oct 25, 2017Updated 8 years ago
- A replica of the famous 1979 arcade game with random terrain generation☆12Oct 27, 2017Updated 8 years ago
- docset for Dash containing MSDN content☆16Feb 19, 2017Updated 9 years ago
- GameEngine for BeefLang☆10Mar 7, 2021Updated 5 years ago