Explicit runtime imports for Windows
☆32Oct 21, 2024Updated last year
Alternatives and similar repositories for windows_explicit_runtime_imports
Users that are interested in windows_explicit_runtime_imports are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- C0 Programming Language☆61Mar 6, 2023Updated 3 years ago
- C library for accessing assets (read-only data) from many different sources, with an fopen/fread-like API.☆17Mar 28, 2023Updated 3 years ago
- ☆13Apr 10, 2021Updated 5 years ago
- An immediate mode font rendering system in C.☆38Feb 17, 2026Updated 5 months ago
- A flexible rendering engine for real-time graphics R&D☆30Jun 14, 2026Updated last month
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- license key generator and validator used in libmdk☆15Mar 18, 2026Updated 4 months ago
- Reads Microsoft PDB (Program Database) files. Enables stacktracing on windows for The Odin Programming Language.☆22Feb 21, 2024Updated 2 years ago
- UTF-8 grapheme counting library written in C99.☆19Jun 30, 2024Updated 2 years ago
- Win32 + OpenGL demo of artifact‑free, high‑FPS window resizing/moving using a background render thread (C port of Jai example).☆96Aug 26, 2025Updated 10 months ago
- Visualize OpenVDB Grids (Level Sets) in Qt3D☆13Dec 22, 2017Updated 8 years ago
- Video player component for QML using Qt6 and `mdk-sdk`☆18Mar 20, 2026Updated 4 months ago
- Realtime DXT compressor and optimizer☆20Apr 9, 2015Updated 11 years ago
- Lightweight, performance oriented, Core library for 'C' programmers☆56Aug 10, 2015Updated 10 years ago
- Single file DDS header encoder and decoder☆84May 31, 2026Updated last month
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Dust node for Arnold. Does some extra raytracing to check for y-axis occlusions☆15Mar 14, 2018Updated 8 years ago
- NanoSTL, a small subset of C++ STL and libm☆129Aug 18, 2025Updated 11 months ago
- Ludum Dare 47 Entry - Hyperbolic Space Fighters Extreme!☆19Oct 4, 2020Updated 5 years ago
- A single-header library with a simplified interface for Vulkan synchronization☆240Mar 6, 2023Updated 3 years ago
- NVMe-oF for Windows.☆15Feb 4, 2023Updated 3 years ago
- Function scheduling stealth method using APC with encrypted shellcode☆15Jul 26, 2025Updated 11 months ago
- Clinglite is a lightweight C++ wrapper on top of Cling (the interactive C++ interpreter from CERN)☆16Mar 26, 2026Updated 3 months ago
- build2 package repository web interface☆13Updated this week
- A camera frustum node for Maya☆15Oct 2, 2013Updated 12 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Various demos for RaspberryPi☆18Jan 27, 2022Updated 4 years ago
- Fragments of code optimized for cut/paste reuse☆16Mar 4, 2025Updated last year
- Based on nt5src☆16Jul 12, 2023Updated 3 years ago
- Lightweight and fast SPIR-V re-optimizer designed around spec constant usage.☆54May 25, 2026Updated last month
- A multi-threaded CPU Raytracer made in C++☆28May 6, 2019Updated 7 years ago
- Neovim Kitty Font Changer☆17Sep 30, 2024Updated last year
- git tags as Windows Projected Filesystem☆15Sep 2, 2023Updated 2 years ago
- A gadget for converting PE files to shellcode.☆14Jan 9, 2020Updated 6 years ago
- Simple <stdatomic.h>, <stdalign.h> and <threads.h> implementation for MSVC in Visual Studio 2019☆20May 15, 2019Updated 7 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Blast off enemies and be the last one standing!☆17Jun 29, 2026Updated 3 weeks ago
- ☆20Dec 11, 2021Updated 4 years ago
- A project in Golang that will create prefix-based magic MD5 hashes for type juggling.☆21Jul 29, 2018Updated 7 years ago
- A general-purpose data-driven game engine with tools. Attribution based licensing.☆23Jun 10, 2018Updated 8 years ago
- A collection of a various type of shaders in GLSL which I keep on extending when I find time to explore some new type of effect.☆17Aug 27, 2023Updated 2 years ago
- ☆17Oct 31, 2022Updated 3 years ago
- Example FileFormat plugin☆16Jan 28, 2024Updated 2 years ago