google / bigwheelsLinks
BigWheels is a cross-platform, API agnostic framework to build graphics applications.
☆98Updated last week
Alternatives and similar repositories for bigwheels
Users that are interested in bigwheels are comparing it to the libraries listed below
Sorting:
- Utilities built on top of core module☆128Updated this week
- Amber is a multi-API shader test framework☆210Updated 2 months ago
- 🥪 Examples of how to use CrossWindow for things like rendering graphics, listening to events, etc.☆70Updated last year
- Vulkan Profiles Tools☆137Updated this week
- ☆70Updated last year
- Utility libraries for Vulkan developers☆75Updated this week
- Personal repo for learning the vulkan graphics api☆57Updated 5 years ago
- Library used to write shaders from C++, and export them in either GLSL, HLSL or SPIR-V.☆256Updated last week
- SpvGenTwo is a SPIR-V building and parsing library written in plain C++17 without any dependencies. No STL or other 3rd-Party library nee…☆171Updated last year
- Basic graphics samples using Magma library and Vulkan graphics API☆47Updated 3 weeks ago
- Modular extensible low-level render interface (RHI) with higher level extensions☆303Updated this week
- 3D game engine using C++20 and Vulkan (WIP)☆125Updated 10 months ago
- 💥 A modern cross-platform game engine (WIP)☆192Updated last month
- A Vulkan based render engine☆118Updated last month
- Develop a 3D interactive graphics rendering engine☆57Updated 11 months ago
- Modern, flexible computer graphics and rendering engine, written in C++23 with support for Vulkan 🌋 and DirectX 12 ❎.☆99Updated last month
- Vulkan Samples Assets☆83Updated 10 months ago
- Open Source Ray Tracing Library☆121Updated last month
- Render graph management library.☆236Updated this week
- Video game engine for High Performance Graphics (HPG) group project.☆15Updated 3 years ago
- A collection of Vulkan C++ utilities with a general focus on tools development, and a specific focus on supporting Intel® Graphics Perfor…☆37Updated 3 weeks ago
- High performance graphics abstraction API, with simplified programming model, on top of Vulkan, DirectX 12, and Metal.☆56Updated last year
- Spectrum Graphics Engine, 3D Renderer built on Vulkan API which works on Linux and Windows☆29Updated 5 months ago
- A Simple Triangle - A journey into cross platform OpenGL and Vulkan☆89Updated 2 years ago
- A header only library to simplify creating 🌋 Vulkan / ⚪ OpenGL / 🌐 WebGL / ❎DirectX / 🤖 Metal data structures with CrossWindow.☆82Updated last year
- 3D graphics rendering engine☆13Updated this week
- Plugins for the Magnum C++11 graphics engine☆103Updated this week
- Shader Compilation Tool☆94Updated this week
- 2D game engine and editor written in modern C++ and Vulkan☆68Updated last year
- This repository is a project for learning Vulkan API, constraint based 3D physics, Lua scripting, spatial sound rendering, HTML+CSS UI re…☆44Updated this week