gonmf / raycasterLinks
3D game using raycasting
☆12Updated 3 years ago
Alternatives and similar repositories for raycaster
Users that are interested in raycaster are comparing it to the libraries listed below
Sorting:
- Secret in the Forest - a C-based text adventure game engine☆16Updated 7 years ago
- Collected source code to various old DOS raycaster-based FPSes.☆14Updated 8 years ago
- BlitzMax raylib binding☆16Updated 2 months ago
- A 2.5D raycasting game engine written in C++, based upon lwmf and OpenGL!☆15Updated last year
- DOS Game Engine☆18Updated 8 years ago
- Wolfenstein 3D Game Engine implemented in java using only standard libraries (Java2D, AWT, Swing and Java Sound API), so no external libr…☆15Updated 3 years ago
- A small 3D game engine geared towards developing retro games.☆14Updated last year
- PiXL - a tiny Lua pixel / chiptune game engine☆24Updated 7 years ago
- Cross-platform reimplementation of the DarkBASIC Pro programming language. Code is compiled to machine code using LLVM.☆42Updated 6 months ago
- A small software renderer☆10Updated 5 years ago
- 2.5D rendering engine with: GUI system, scripts (Chaiscript), webassembly-support☆18Updated 6 years ago
- A fantasy console written in C++ using SFML and using ChaiScript and LuaJIT for scripting.☆29Updated 7 years ago
- PTM (Programmable Tile Machine) is a "pseudo-8-bit fantasy computer" that you can program using a built-in programming language called PT…☆16Updated last month
- Basic raycasting engine in C using SDL2.☆17Updated 5 years ago
- 3D Voxel Engines with 1K Turbo Pascal Source Code☆15Updated 10 years ago
- Fake OS/window manager made with raylib☆23Updated 4 years ago
- Comanche's Voxel Space rendering algorithm written in C using SDL.☆17Updated 2 years ago
- Wolfenstein 3D-style raycasting on Arduino☆18Updated last year
- fantasy console template in C, SDL2 and python☆26Updated 7 years ago
- WinQuake/GLQuake-based source-port of game Quake☆19Updated 5 years ago
- A first person dungeon-crawler for DOS, written in C++, using software rendering and fixed point math☆57Updated 2 months ago
- A toy game engine reflecting on simplicity and retro approach to gamedev.☆12Updated 2 years ago
- NES emulator written in pure FreeBASIC with love by Blyss Sarania and Gavin Schulte(Nobbs66).☆21Updated 3 weeks ago
- Aboloka-8 is a fantasy 8-bit home computer☆13Updated 7 years ago
- The Soda Game Engine (open-source cross-platform game development using MiniScript)☆25Updated 8 months ago
- A Wolf3D-like raycaster using OpenGL shaders☆11Updated last year
- icculus.org's port of Ken Silverman's Build Engine☆16Updated 4 years ago
- TTY-like interface for SDL☆12Updated this week
- A portable fantasy console inspired by PICO-8 from Lexaloffle Games.☆17Updated 2 years ago
- portable quake☆32Updated 9 months ago