icculus / buildengineLinks
icculus.org's port of Ken Silverman's Build Engine
☆14Updated 4 years ago
Alternatives and similar repositories for buildengine
Users that are interested in buildengine are comparing it to the libraries listed below
Sorting:
- Comanche's Voxel Space rendering algorithm written in C using SDL.☆17Updated last year
- Sound engine that is suitable for video games and other multimedia applications.☆27Updated 9 months ago
- Reasonable emulator for a steadily less shitty fantasy computer. ROM sources are in https://github.com/Kawa-oneechan/Asspull3X-roms☆36Updated 2 months ago
- Attack on Voxelburg - GameBoy Advance game for the gbajam22☆19Updated 6 months ago
- Wolfenstein 3D Game Engine implemented in java using only standard libraries (Java2D, AWT, Swing and Java Sound API), so no external libr…☆14Updated 2 years ago
- A 3D turn based adventure for 8, 16 and 32-bit retro and modern platforms; you're a space trashman with a simple mission (Remake of a rem…☆16Updated last month
- C cross compiler toolchain targeting M68K and Z80 microprocessors. (NeoGeo/Mega Drive/Master System)☆16Updated 4 years ago
- Humongous Yaga engine reimplementation☆22Updated 3 years ago
- 3dfx OpenGL stuff☆13Updated 2 years ago
- A Doom/Heretic/Hexen/Strife source port.☆14Updated 4 years ago
- KexLIB is a set of utilities, wrappers, render classes and more for the Kex engine☆17Updated 10 years ago
- Fixed Point Math in C++ for Playstation 1☆12Updated last year
- Fixed up DOS version of Lary Myer's ACK-3D engine (1995) and some demo projects.☆20Updated 5 years ago
- Yet another purist Doom port.☆10Updated 3 months ago
- Fork of psxsdk-20190410 with minor tweaks☆14Updated 4 years ago
- A RoQ video playback system for the Sega Dreamcast video game console☆21Updated 4 years ago
- Duke Nukem 3D Megaton Edition☆36Updated 8 years ago
- Net Yaroze PS1 demos☆14Updated 4 years ago
- C++ library to read/write Animator Pro FLI/FLC files☆19Updated last month
- Ported source code from book "Black Art of 3D Game Programming"☆17Updated 2 years ago
- Linux & Windows Solomon's Key (1986) port☆28Updated 4 years ago
- PlayStation GPU (WIP)☆15Updated last year
- modernized faithful Quake sourceport utilizing SDL3 and C23 features☆11Updated last week
- A Quake III level editor that can be used with any engine☆28Updated 4 years ago
- ProtoType (RType remake) version for Linux, Pandora, ODroid, AmigaOS4 and Emscripten. Status: Working.☆26Updated 6 months ago
- VGA software renderer (mode 13h / mode X) written in C and x86 asm☆23Updated 11 months ago
- Source Code for Kelly Slater's Pro Surfer (2002), a Playstation 2 Surfing Game☆43Updated 3 years ago
- Actua Soccer '96 (1996) by Gremlin Interactive.☆10Updated 4 years ago
- Yet another homebrew repo☆14Updated 7 years ago
- Loki Software's MPEG decoding library.☆20Updated last year