leonardo-ono / JavaWolf3DGameEngineLinks
Wolfenstein 3D Game Engine implemented in java using only standard libraries (Java2D, AWT, Swing and Java Sound API), so no external libraries is required. The current version supports only the Shareware version. Video: https://youtu.be/_-DBxbrOXPM
☆15Updated 3 years ago
Alternatives and similar repositories for JavaWolf3DGameEngine
Users that are interested in JavaWolf3DGameEngine are comparing it to the libraries listed below
Sorting:
- First experiments to try to render the Doom WAD maps using only standard libraries. Test 004 - https://youtu.be/-6mePgg7gXE☆11Updated 3 years ago
- Yet another very simple java 3D software renderer using only standard 2D libraries (Java2D, AWT & Swing), so no external libraries requir…☆28Updated 3 years ago
- Fixed up DOS version of Lary Myer's ACK-3D engine (1995) and some demo projects.☆20Updated 6 years ago
- WinQuake/GLQuake-based source-port of game Quake☆19Updated 5 years ago
- A first person dungeon-crawler for DOS, written in C++, using software rendering and fixed point math☆57Updated 2 months ago
- Comanche's Voxel Space rendering algorithm written in C using SDL.☆17Updated 2 years ago
- An open source remake of Dangerous Dave, A 1988 DOS game.☆29Updated 3 weeks ago
- A portable fantasy console inspired by PICO-8 from Lexaloffle Games.☆17Updated 2 years ago
- Humongous Yaga engine reimplementation☆24Updated 3 years ago
- A remake of the classic '80s puzzle game!☆23Updated last week
- DOS Game Engine☆18Updated 8 years ago
- Qt6 AGI Studio - Editor for Sierra AGI games.☆16Updated 4 months ago
- iD Software's TED5 level editor☆19Updated 11 years ago
- Collected source code to various old DOS raycaster-based FPSes.☆14Updated 8 years ago
- Sierra AGI (Adventure Game Interpreter) engine written in C#☆18Updated last year
- VGA software renderer (mode 13h / mode X) written in C and x86 asm☆23Updated last year
- Catacomb 2 source code☆71Updated 11 years ago
- A small 3D game engine geared towards developing retro games.☆14Updated last year
- Remake of the game Speed Haste☆29Updated 2 years ago
- Catacomb Armageddon source code☆37Updated 11 years ago
- Wolfenstein 3D-style raycasting on Arduino☆18Updated last year
- MSDOS code playground : VGA (Mode Y/Mode X)/8514, keyboard, Sound Blaster (DMA), Adlib, DJGPP, Watcom☆23Updated 2 years ago
- Catacomb Apocalypse source code☆42Updated 11 years ago
- A 2.5D raycasting game engine written in C++, based upon lwmf and OpenGL!☆15Updated last year
- Hexen: Beyond Heretic (1995) by Raven Software☆50Updated 9 years ago
- Shadow Warrior Redux Classic sources☆16Updated 11 years ago
- icculus.org's port of Ken Silverman's Build Engine☆16Updated 4 years ago
- A 3D turn based adventure for 8, 16 and 32-bit retro and modern platforms; you're a space trashman with a simple mission (Remake of a rem…☆16Updated 2 months ago
- A MS-DOS pseudo-3D space shoot 'em up made in SNES mode7 developed with DIV Games Studio 2 'vanilla' (the original MS-DOS version from 19…☆10Updated 4 years ago
- ☆11Updated last year