ethinethin / SecretLinks
Secret in the Forest - a C-based text adventure game engine
☆16Updated 7 years ago
Alternatives and similar repositories for Secret
Users that are interested in Secret are comparing it to the libraries listed below
Sorting:
- Fake OS/window manager made with raylib☆23Updated 3 years ago
- A simple Minecraft clone written in C using modern OpenGL (shaders).☆17Updated last month
- 3D game using raycasting☆12Updated 3 years ago
- A first person dungeon-crawler for DOS, written in C++, using software rendering and fixed point math☆57Updated 2 months ago
- Wolfenstein 3D Game Engine implemented in java using only standard libraries (Java2D, AWT, Swing and Java Sound API), so no external libr…☆15Updated 3 years ago
- PTM (Programmable Tile Machine) is a "pseudo-8-bit fantasy computer" that you can program using a built-in programming language called PT…☆16Updated 2 weeks ago
- A simple easings library based on Robert Penner's functions☆28Updated last year
- Minimal world engine for old computers. Scriptable NPCs, growable crops, editable maps, in glorious CGA (or VGA).☆26Updated 5 months ago
- A portable fantasy console inspired by PICO-8 from Lexaloffle Games.☆16Updated 2 years ago
- Comanche's Voxel Space rendering algorithm written in C using SDL.☆17Updated 2 years ago
- A single-header C library for encoding, decoding, and doing useful things with ANSI graphics escape sequences.☆28Updated 3 years ago
- A small breakout game made with C++, Lua and SDL☆24Updated 2 years ago
- VGA software renderer (mode 13h / mode X) written in C and x86 asm☆23Updated last year
- DOS Game Engine☆18Updated 8 years ago
- a rock and roll shooting game☆12Updated 4 years ago
- OTCC Deobfuscated and Explained☆40Updated 2 years ago
- a C99 compiler.☆16Updated 5 years ago
- Single header C99 compiler (TCC)☆35Updated 6 months ago
- Simple fantasy computer architecture☆41Updated 2 years ago
- Ported source code from book "Black Art of 3D Game Programming"☆17Updated 2 years ago
- Collected source code to various old DOS raycaster-based FPSes.☆14Updated 8 years ago
- Cross-platform reimplementation of the DarkBASIC Pro programming language. Code is compiled to machine code using LLVM.☆41Updated 5 months ago
- Public repo for an action platformer I'm writing in C & SDL2☆14Updated last year
- FTE: The Folding Text Editor (fork for DOS / DOS4GW)☆12Updated 5 years ago
- A collection of decompiled source code for Lucasfilm's SCUMM games.☆30Updated last year
- Software Station is the future software manager for GhostBSD using pkgng.☆11Updated 4 months ago
- ☆12Updated 5 years ago
- Updated Tiny C Compiler from Fabrice BELLARD☆12Updated 2 months ago
- ☆19Updated 8 years ago
- Raytracer for DOS written in C☆17Updated 5 years ago