FernandoAiresCastello / PTMLinks
PTM (Programmable Tile Machine) is a "pseudo-8-bit fantasy computer" that you can program using a built-in programming language called PTML.
☆15Updated 4 months ago
Alternatives and similar repositories for PTM
Users that are interested in PTM are comparing it to the libraries listed below
Sorting:
- RCBASIC v3 is a continuation of the RCBASIC language started back in 2014. RCBASIC is a dialect of the BASIC programming language geared …☆31Updated last week
- PiXL - a tiny Lua pixel / chiptune game engine☆23Updated 7 years ago
- Aboloka-8 is a fantasy 8-bit home computer☆13Updated 7 years ago
- The L-BASIC compiler and interpreter☆26Updated last year
- YETI-16 Mk2 - 16-bit fantasy computer☆19Updated last year
- Secret in the Forest - a C-based text adventure game engine☆15Updated 7 years ago
- A fantasy console written in C++ using SFML and using ChaiScript and LuaJIT for scripting.☆28Updated 7 years ago
- FreeBasic bindings for raylib☆32Updated last year
- Simple fantasy computer architecture☆41Updated 2 years ago
- QB64 Extension for Visual Studio Code.☆15Updated 3 months ago
- A GUI engine and WYSIWYG interface designer for QB64-PE☆20Updated 2 months ago
- nuBASIC is an implementation of a BASIC interpreter and IDE for Windows and Linux☆43Updated last year
- A portable fantasy console inspired by PICO-8 from Lexaloffle Games.☆16Updated 2 years ago
- fantasy console template in C, SDL2 and python☆26Updated 7 years ago
- Raster Master Sprite/Icon/Map/Animation/Sound editor for Windows 7/8/10/11 Multiple Import/Export formats. Use sprite sheets to import g…☆82Updated 9 months ago
- Open source 3D engine for BlitzMax☆23Updated 5 years ago
- Cross-platform reimplementation of the DarkBASIC Pro programming language. Code is compiled to machine code using LLVM.☆41Updated 3 months ago
- Zany80 fantasy computer system☆54Updated 4 years ago
- g: A portable general purpose programmable text editor with calculator and macro facility.☆38Updated 5 months ago
- The Soda Game Engine (open-source cross-platform game development using MiniScript)☆25Updated 5 months ago
- Dragon BASIC compiler for Game Boy Advance☆43Updated last year
- A first person dungeon-crawler for DOS, written in C++, using software rendering and fixed point math☆57Updated 2 months ago
- DOS Game Engine☆18Updated 8 years ago
- GX is a basic game engine... literally. This is a Game(G) Engine(X) built for QB64 and QBJS, modern successors to QBasic/QuickBASIC. GX …☆40Updated 6 months ago
- Oldschool QBasic time☆10Updated 4 years ago
- Wolfenstein 3D Game Engine implemented in java using only standard libraries (Java2D, AWT, Swing and Java Sound API), so no external libr…☆14Updated 2 years ago
- C-- compiler upstream☆41Updated 4 years ago
- FreeBASIC binding creation tool☆37Updated 5 months ago
- Minimal world engine for old computers. Scriptable NPCs, growable crops, editable maps, in glorious CGA (or VGA).☆26Updated 3 months ago
- BlitzMax raylib binding☆15Updated 8 months ago