kieselsteini / PiXLLinks
PiXL - a tiny Lua pixel / chiptune game engine
☆23Updated 7 years ago
Alternatives and similar repositories for PiXL
Users that are interested in PiXL are comparing it to the libraries listed below
Sorting:
- fantasy console template in C, SDL2 and python☆26Updated 7 years ago
- A fantasy console written in C++ using SFML and using ChaiScript and LuaJIT for scripting.☆28Updated 7 years ago
- The Soda Game Engine (open-source cross-platform game development using MiniScript)☆25Updated 7 months ago
- tiny coffee is a framework to develop simple 2d games with opengl 3☆81Updated 4 years ago
- Simple fantasy computer architecture☆41Updated 2 years ago
- raylib wren binding (raylib-wren/wray), also available at https://gitlab.com/TSnake41/wray☆42Updated 2 years ago
- Game systems for games in C. Examples using Raylib.☆33Updated 4 months ago
- BlitzMax raylib binding☆15Updated 2 weeks ago
- A tiny Lua based pixel/chiptune engine☆11Updated 7 years ago
- Cage (Ain't a Game Engine) - write 2D games using plain C☆43Updated 5 years ago
- Fake OS/window manager made with raylib☆23Updated 3 years ago
- A Lua "game framework" with 10 functions, 3 callbacks, and 3 settings☆22Updated 6 years ago
- a minimal scripting language☆57Updated 2 years ago
- TBASIC: BASIC language interpreter written in Lua (OpenComputers/ComputerCraft compatible)☆15Updated 4 years ago
- Multiplatform lightweight 2D game-engine, retro-game inspired. Uses OpenGL through GLFW3. Scripted in Lua. Aiming zero run-time dependenc…☆81Updated 2 weeks ago
- A simple particle system library made with and for raylib. Works as header only library.☆43Updated 10 months ago
- X Programming Language in a single header file.☆35Updated 8 years ago
- Tiny statically-typed (embeddable) language.☆51Updated 5 years ago
- GameCake is a cross platform build of Lua(JIT) with embedded libraries.☆33Updated last week
- Aboloka-8 is a fantasy 8-bit home computer☆13Updated 7 years ago
- A minimal customizable GUI system for Lua.☆26Updated 3 years ago
- Clone of the 2048 game in Nelua using Raylib☆22Updated 3 years ago
- ☆37Updated 11 months ago
- Lua game development framework based on Raylib.☆29Updated 2 weeks ago
- TTY-like interface for SDL☆12Updated last year
- A experimental particle editor☆20Updated 4 years ago
- RCBASIC v3 is a continuation of the RCBASIC language started back in 2014. RCBASIC is a dialect of the BASIC programming language geared …☆32Updated last month
- raylibtech tools feedback and issues☆21Updated 4 months ago
- SurgeScript: a scripting language for games.☆65Updated 2 weeks ago
- ZeeCraft is a mini Minecraft clone in 588 lines of C.☆49Updated 9 years ago