alemart / surgescriptLinks
SurgeScript: a scripting language for games.
☆63Updated last month
Alternatives and similar repositories for surgescript
Users that are interested in surgescript are comparing it to the libraries listed below
Sorting:
- A fantasy console written in C++ using SFML and using ChaiScript and LuaJIT for scripting.☆28Updated 7 years ago
- libretro frontend using raylib.☆29Updated 4 months ago
- Official Hamster Republic RPG Construction Engine (mirror of SVN repository)☆83Updated this week
- Simple fantasy computer architecture☆40Updated 2 years ago
- A code club for raylib library.☆29Updated 2 years ago
- Lua game development framework based on Raylib.☆27Updated last month
- GameCake is a cross platform build of Lua(JIT) with embedded libraries.☆32Updated last week
- Ryan's experimental SDL fork. YOU PROBABLY WANT libsdl-org/SDL NOT THIS.☆27Updated this week
- BSDL is an advanced 3D raycasting game engine written in C☆12Updated 11 years ago
- Blitz3D SoLoud Edition☆52Updated 8 months ago
- A simple library of extending the current functionality of SDL2 without having to change your includes. Currently supporting RenderQuads,…☆14Updated last year
- Examples made with the DOME engine https://domeengine.com☆14Updated 3 years ago
- This project is an attempt to revive & modernize Blitz3D.☆94Updated 2 months ago
- TTY-like interface for SDL☆12Updated last year
- raylib wren binding (raylib-wren/wray), also available at https://gitlab.com/TSnake41/wray☆42Updated last year
- Reasonable emulator for a steadily less shitty fantasy computer. ROM sources are in https://github.com/Kawa-oneechan/Asspull3X-roms☆36Updated 2 months ago
- Make and run TIC-80 games in Atom☆16Updated 2 years ago
- A native IDE for ENIGMA written in C++ using the Qt Framework.☆48Updated 5 months ago
- 2D Game Framework with ChaiScript☆75Updated 4 months ago
- Cross-platform reimplementation of the DarkBASIC Pro programming language. Code is compiled to machine code using LLVM.☆38Updated last month
- A Sonic the Hedgehog-style game engine for the open web☆19Updated 3 years ago
- Rainbow is a scriptable, cross-platform, 2D game engine.☆58Updated 3 years ago
- The suckless FPS game☆49Updated 8 months ago
- PiXL - a tiny Lua pixel / chiptune game engine☆23Updated 7 years ago
- A simple and easy-to-use raygui icons editor☆56Updated 2 months ago
- raylib memory pool and objects pool☆32Updated last year
- Comanche's Voxel Space rendering algorithm written in C using SDL.☆17Updated last year
- fantasy console template in C, SDL2 and python☆25Updated 7 years ago
- tiny coffee is a framework to develop simple 2d games with opengl 3☆79Updated 4 years ago
- Small virtual console☆14Updated 7 years ago