godzillalla / Dance-Synthesis-Project
☆18Updated 9 months ago
Alternatives and similar repositories for Dance-Synthesis-Project:
Users that are interested in Dance-Synthesis-Project are comparing it to the libraries listed below
- Preprocessing for the construction of statistical motion models. Provides a skeleton animation viewer and an interface to a motion databa…☆18Updated last year
- Retargeting of the Motorica Dance dataset onto a common skeleton☆30Updated 2 months ago
- Retargeting of the ZeroEGGs dataset onto a common character☆30Updated 2 months ago
- Unity framework for motion alignment across different morphologies with no supervision [SIGGRAPH 2024]☆25Updated 6 months ago
- Deep motion generator collections☆24Updated 2 years ago
- [WACV 2020] Reducing Footskate in Human Motion Reconstruction with Ground Contact Constraints☆44Updated 4 years ago
- ☆36Updated 2 years ago
- A Data Driven IK solver in Blender based on VAE☆29Updated 4 years ago
- Data structures and utilities for skeleton animations.☆42Updated last year
- Character Animation in Unity 3D using Deep Learning and Artificial Intelligence☆39Updated 5 years ago
- Motion classes, based on Holden's code http://theorangeduck.com/page/deep-learning-framework-character-motion-synthesis-and-editing☆24Updated last year
- An interactive webgl demo for real-time character animation and control using Motion VAEs [SIGGRAPH 2020]☆38Updated 3 years ago
- ☆88Updated last year
- Batch converter of .dae and .fbx files to .bvh with help of Blender.☆24Updated 5 years ago
- Official implementation of dual quaternion transformations as described in the paper "Pose Representations for Deep Skeletal Animation".☆34Updated 2 years ago
- Code for the CVPR 2022 Paper - Style-ERD: Responsive and Coherent Online Motion Style Transfer☆41Updated 2 years ago
- ☆80Updated 3 years ago
- A single view or sparse multi-view based hair modeling tool to help artist produce hair assets quickly!☆31Updated 5 years ago
- Resolving of the Ubisoft La Forge Animation dataset onto a common skeleton☆40Updated 2 months ago
- 🕹️ Official Implementation of Conditional Motion In-betweening (CMIB) 🏃☆124Updated 8 months ago
- based on FBX SDK Python 2020.2 for scientific research purpose only bounded by license: https://smpl-x.is.tue.mpg.de/modellicense☆53Updated 3 years ago
- Repository for the SCA 2022 paper "Combining Motion Matching and Orientation Prediction to Animate Avatars for Consumer-Grade VR Devices"☆63Updated 7 months ago
- NeuroSkinning: Automatic Skin Binding for Production Characters with Deep Graph Networks, Siggraph 2019☆67Updated 4 years ago
- An adapted version of EasyMocap for human motion capture under crowded scenes.☆15Updated 2 years ago
- fork of hmmr, designed to transfer the results into unity☆45Updated 4 years ago
- ☆127Updated 2 years ago
- Convolutional Autoencoders for Human Motion Infilling (3DV 2020)☆25Updated last year
- Reimplementation of robust motion in-betweening☆96Updated 3 years ago
- Official PhantomDance Dataset proposed in "DanceFormer: Music Conditioned 3D Dance Generation with Parametric Motion Transformer” [AAAI 2…☆48Updated last year
- A vector-quantized periodic autoencoder (VQ-PAE) for motion alignment across different morphologies with no supervision [SIGGRAPH 2024]☆67Updated 2 months ago