Vulkan Portability Implementation
☆389Jun 6, 2023Updated 3 years ago
Alternatives and similar repositories for portability
Users that are interested in portability are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- [maintenance mode] A low-overhead Vulkan-like GPU API for Rust.☆5,399Feb 27, 2023Updated 3 years ago
- ☆45Jan 10, 2023Updated 3 years ago
- State of the art "build your own engine" kit powered by gfx-hal☆812Nov 14, 2022Updated 3 years ago
- Rust to SPIR-V compiler☆554Oct 22, 2020Updated 5 years ago
- Compute based ocean simulation with gfx_hal☆119Jun 6, 2023Updated 3 years ago
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- Rust implementation of SPIR-V module processing functionalities☆503Aug 28, 2026Updated last week
- Safe Rust wrapper around SPIRV-Cross☆88Jul 28, 2023Updated 3 years ago
- Rust bindings to wgpu native library☆1,671Jun 3, 2021Updated 5 years ago
- DEPRECATED: Extra libraries to help working with gfx-hal☆20Oct 25, 2020Updated 5 years ago
- A series of small gfx-hal tutorials.☆128Jan 20, 2023Updated 3 years ago
- SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.☆2,507Updated this week
- MoltenVK is a Vulkan Portability implementation. It layers a subset of the high-performance, industry-standard Vulkan graphics and comput…☆5,819Updated this week
- Math Interoperability Types☆286Jan 2, 2024Updated 2 years ago
- Universal shader translation in Rust☆1,567Nov 9, 2023Updated 2 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Native WebGPU implementation based on wgpu-core☆1,369Updated this week
- A render graph based rendering engine☆27Jun 14, 2019Updated 7 years ago
- An OpenGL loader tailored to gfx-rs's needs.☆14Feb 4, 2020Updated 6 years ago
- ☆890Sep 7, 2021Updated 5 years ago
- ☆32Jan 17, 2019Updated 7 years ago
- 2D graphics rendering on the GPU in rust using path tessellation.☆2,597Updated this week
- Accelerated offscreen graphics for WebGL☆193Jun 13, 2026Updated 2 months ago
- Drop-in replacement for Vulkan shared library, for older hardware compatibility☆400Jul 23, 2026Updated last month
- A fast, practical GPU rasterizer for fonts and vector graphics☆3,894Apr 23, 2026Updated 4 months ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- Anvil is a cross-platform framework for Vulkan☆611Jun 17, 2024Updated 2 years ago
- Rust bindings for AMD Vulkan Memory Allocator (VMA)☆206Jul 8, 2026Updated last month
- An image buffer that works with Piston graphics☆16Sep 27, 2021Updated 4 years ago
- Early experimental WIP. Do not use yet!☆38Dec 2, 2018Updated 7 years ago
- State of the art "build your own engine" kit powered by gfx-hal☆29Jan 16, 2020Updated 6 years ago
- SwiftShader is a high-performance CPU-based implementation of the Vulkan graphics API. Its goal is to provide hardware independence for a…☆2,537Aug 28, 2026Updated last week
- Mirror; Work-in-progress software-rendering Vulkan implementation☆237Apr 1, 2020Updated 6 years ago
- Safe and rich Rust wrapper around the Vulkan API☆5,148Updated this week
- Deprecated Rust bindings for Metal☆694Aug 31, 2026Updated last week
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- A GPU-based renderer for the web☆47Mar 3, 2020Updated 6 years ago
- Rust bindings for the shaderc library.☆286Sep 6, 2025Updated last year
- [abandoned] Totally not inspired Rust 3D library☆561Sep 27, 2022Updated 3 years ago
- Cranelift code generator☆2,509Jun 26, 2020Updated 6 years ago
- A low-level library for OpenGL context creation☆2,087Jul 24, 2026Updated last month
- C++ implementation of Vulkan sitting on D3D12☆82Apr 18, 2018Updated 8 years ago
- A collection of tools, libraries, and tests for Vulkan shader compilation.☆2,178Updated this week