Vulkan Portability Implementation
☆389Jun 6, 2023Updated 3 years ago
Alternatives and similar repositories for portability
Users that are interested in portability are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- [maintenance mode] A low-overhead Vulkan-like GPU API for Rust.☆5,394Feb 27, 2023Updated 3 years ago
- ☆46Oct 6, 2026Updated last month
- State of the art "build your own engine" kit powered by gfx-hal☆810Nov 14, 2022Updated 3 years ago
- Compute based ocean simulation with gfx_hal☆118Jun 6, 2023Updated 3 years ago
- Rust to SPIR-V compiler☆553Oct 22, 2020Updated 6 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Rust implementation of SPIR-V module processing functionalities☆506Sep 29, 2026Updated last month
- [DEPRECATED] Memory management library of gfx_hal☆27May 13, 2019Updated 7 years ago
- DEPRECATED: Extra libraries to help working with gfx-hal☆20Oct 25, 2020Updated 6 years ago
- Rust bindings to wgpu native library☆1,671Jun 3, 2021Updated 5 years ago
- ☆32Jan 17, 2019Updated 7 years ago
- Universal shader translation in Rust☆1,565Nov 9, 2023Updated 2 years ago
- Safe Rust wrapper around SPIRV-Cross☆88Jul 28, 2023Updated 3 years ago
- MoltenVK is a Vulkan Portability implementation. It layers a subset of the high-performance, industry-standard Vulkan graphics and comput…☆5,913Oct 13, 2026Updated 3 weeks ago
- A render graph based rendering engine☆26Jun 14, 2019Updated 7 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Math Interoperability Types☆284Jan 2, 2024Updated 2 years ago
- A GPU-based renderer for the web☆47Mar 3, 2020Updated 6 years ago
- A series of small gfx-hal tutorials.☆128Jan 20, 2023Updated 3 years ago
- Accelerated offscreen graphics for WebGL☆192Oct 29, 2026Updated last week
- [abandoned] Totally not inspired Rust 3D library☆561Sep 27, 2022Updated 4 years ago
- Drop-in replacement for Vulkan shared library, for older hardware compatibility☆404Oct 13, 2026Updated 3 weeks ago
- Rust (MIR) → SPIR-V (Shader) compiler☆59Oct 15, 2017Updated 9 years ago
- Native WebGPU implementation based on wgpu-core☆1,424Oct 26, 2026Updated last week
- 2D graphics rendering on the GPU in rust using path tessellation.☆2,612Oct 23, 2026Updated 2 weeks ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.☆2,551Oct 28, 2026Updated last week
- Fast GPU cached text rendering☆723Oct 5, 2026Updated last month
- Mirror; Work-in-progress software-rendering Vulkan implementation☆236Apr 1, 2020Updated 6 years ago
- Cranelift code generator☆2,508Jun 26, 2020Updated 6 years ago
- ☆892Sep 7, 2021Updated 5 years ago
- A fast, practical GPU rasterizer for fonts and vector graphics☆3,895Apr 23, 2026Updated 6 months ago
- C++ implementation of Vulkan sitting on D3D12☆82Apr 18, 2018Updated 8 years ago
- Rust vorbis decoder☆292Mar 2, 2023Updated 3 years ago
- Implementation agnostic memory allocator for Vulkan-like APIs☆92Jun 29, 2026Updated 4 months ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- A single-header library with a simplified interface for Vulkan synchronization☆242Mar 6, 2023Updated 3 years ago
- An OpenGL loader tailored to gfx-rs's needs.☆14Feb 4, 2020Updated 6 years ago
- Anvil is a cross-platform framework for Vulkan☆611Jun 17, 2024Updated 2 years ago
- A low-level library for OpenGL context creation☆2,087Oct 27, 2026Updated last week
- Early experimental WIP. Do not use yet!☆38Dec 2, 2018Updated 7 years ago
- An abstraction for 2D graphics.☆1,375May 2, 2026Updated 6 months ago
- 🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧☆7,554Oct 31, 2025Updated last year