Kaganox / QuantumifyLinks
A fast, cross-platform game engine for 2D and 3D.
☆10Updated 6 months ago
Alternatives and similar repositories for Quantumify
Users that are interested in Quantumify are comparing it to the libraries listed below
Sorting:
- Simple, modern, code-only C# game engine!☆23Updated 10 months ago
- Provides a .NET library, a tool executable and an integration of shaderc compiler into MSBuild for compiling all your GLSL/HLSL files to …☆26Updated 5 months ago
- Write shaders in C#, then translate them to HLSL or GLSL source.☆42Updated 3 years ago
- Virtual File System (VFS) is a framework to create virtual file system from folders or zipped archives in a specific order merging their …☆65Updated 10 months ago
- Xenko CEDEC 2015 demo (by Silicon Studio)☆15Updated last year
- ☆30Updated last year
- Generate C# bindings from C headers☆29Updated 7 months ago
- High Performance QuadTree's for C# with proper struct support☆18Updated 3 years ago
- Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.☆22Updated 3 years ago
- High performance C# Entity System☆25Updated 2 weeks ago
- Automatic Light probe generator for Unity engine. Based on "Light Grid" of "Precomputed Lighting in CoD IW 2017". and "Light probe interp…☆20Updated 2 years ago
- Blazing fast collection implementation in unmanaged heap written in modern C#, useful for buffers you have to pass the pointer to native …☆18Updated 3 years ago
- ☆13Updated last month
- VoltRpc - An RPC library which is designed to be both simple to use and fast.☆14Updated 10 months ago
- This repository contains low-level bindings for RenderDoc used in Evergine.☆21Updated 4 months ago
- ☆18Updated 3 months ago
- Fork of Fleck optimized for Unity (or anything else really)☆16Updated 7 months ago
- 🐾 Super fast Pathfinder derived from AStar algorithm☆16Updated 3 years ago
- JIT codegen inspector for Unity☆22Updated last year
- A powerful immediate mode .net UI Library powering the Prowl Game Engine!☆64Updated last week
- A virtual file system implementation in modern C#.☆40Updated 3 months ago
- C# SPIR-V disassembler☆25Updated 3 years ago
- C# Game Engine☆16Updated 9 months ago
- A game engine using C# / OpenTK, not very good☆20Updated 2 years ago
- ☆15Updated 4 years ago
- ☆18Updated 2 weeks ago
- Yet another .NET IL to C++ transpiler with concurrent GC☆30Updated 7 months ago
- Parser and compiler for the Stride shader language into SPIR-V☆23Updated 3 weeks ago
- Various core functions useful to almost every project☆19Updated 7 months ago
- A custom Roslyn compiler that allows access to internals/privates in other assemblies. Say "Open, Sesame!"☆34Updated 3 years ago