active-logic / active-ltLinks
Stateless Behavior Trees for Unity
☆15Updated last year
Alternatives and similar repositories for active-lt
Users that are interested in active-lt are comparing it to the libraries listed below
Sorting:
- A type-safe replacement to SendMessage.☆16Updated 3 years ago
- Compare Unity's API between versions☆17Updated 4 years ago
- Basic Point/Area System for NavMesh Navigation☆14Updated 6 years ago
- UIEEx(UIElement Extension) is an extension library of Unity UI Elements package. UIEEx improve the workflow of creating editor & runtime …☆16Updated last year
- The Hierarchy-based Dependency Injection tool for Unity game engine. Intuitivly manage dependencies of your MonoBehaviours with simple bu…☆23Updated last year
- Unity Player/Editor Prefs Editor☆20Updated last year
- Timeline Playable, Support: Custom-Text(Text & TextMeshPro), Custom-Event, Custom-msg, Custom-AVProMediaPlayer☆13Updated 2 years ago
- A plugin for smart management of packages in Git repositories in the Unity Editor. Gitリポジトリのパッケージを効率的に管理するためのプラグイン☆15Updated last month
- UI component which doesn't have drawing event at all. But still can receive click events. More optimized to have something invisible and …☆15Updated 7 months ago
- Core boilerplate code I use in Unity, including singletons, smart behaviours etc, and the home of UnityCore.Threading☆17Updated 8 years ago
- Unity generated Bitmask types usign ScriptableObjects for fast comparisons☆17Updated last year
- C# reactive library and set of tools for Unity development.☆22Updated 3 weeks ago
- Unity Package containing an interactable shader, with a dynamic interactor count☆19Updated last year
- DonationAlerts SDK for Unity game engine☆14Updated 3 years ago
- Object detection and optimized raycast system for Unity3D☆21Updated 3 years ago
- ☆11Updated last year
- Improve Unity's Inspector for Transform components☆14Updated 2 years ago
- Octree implementation in Unity☆28Updated 3 years ago
- Unity SphereNavigation☆20Updated 6 years ago
- Extended asset loader and the best singleton implementation for Unity.☆18Updated 10 months ago
- Modular Save System for Unity☆20Updated 6 years ago
- Simple debug menu for Unity☆16Updated 2 years ago
- Layer-based Glow for Unity☆20Updated 7 months ago
- Prototype Unity tool to paint moss geometry on top of scene geometry☆12Updated 5 years ago
- Protocol UI is a small framework to work with multiple screens on a easy and organized way and archive layered panels on Unity.☆19Updated 2 years ago
- A way of storing common types as references in your assets.☆13Updated 4 years ago
- Tween system for unity mostly for setup in inspector instead of code.☆14Updated last year
- Allows for the use of C# code files as dynamic scripts compiled at runtime in Unity.☆11Updated 10 years ago
- Management of layers for physics collision.☆14Updated 6 years ago
- ☆12Updated 5 years ago