7Bpencil / ecslite-easyeventsLinks
Boilerplate-free syntax for full life cycle of events - entities with single component. Special support for singleton events.
☆20Updated 3 years ago
Alternatives and similar repositories for ecslite-easyevents
Users that are interested in ecslite-easyevents are comparing it to the libraries listed below
Sorting:
- An extension for Leopotam ecslite framework with full per entity operations support from Unity Job system side☆26Updated 6 months ago
- Simple C# 2D physics engine written on top of LeoEcsLite framework just for training.☆24Updated last year
- ☆15Updated last year
- Turn-based tactical game with match-line mechanics. Created with LeoEcsLite.☆17Updated 3 years ago
- ☆14Updated 6 months ago
- Simple Unity physics events emitter for Leopotam ECS lite framework.☆24Updated 3 years ago
- Entity command buffer for Leopotam EcsLite framework☆12Updated 3 years ago
- ☆20Updated 6 months ago
- ☆15Updated 3 years ago
- ☆61Updated this week
- Custom Memory Allocator for Unity with CopyFrom method☆33Updated 2 years ago
- 💉 EasyJection is an easy-to-use Dependency Injection (DI) Framework for Unity Engine and beyond.☆25Updated 2 years ago
- Collection of Base Game ECS Features☆35Updated 11 months ago
- Lex is a high performance c # framework based on LeoEcsLite with a more user-friendly api☆28Updated 3 months ago
- uGUI layout group that makes children respect the Safe Area. It drives children's anchors and supports LayoutElement.ignoreLayout☆61Updated 4 months ago
- Comparison chart for C# ECS solutions/frameworks☆53Updated 2 years ago
- Tool that converts SpriteAtlas to TextMeshPro Sprite asset☆57Updated last year
- Simple math expression parser library for Unity☆52Updated 2 years ago
- Dash Animation System for Unity☆78Updated last month
- Inversion of Control / Dependency Injection tool for Unity3d☆46Updated 2 years ago
- Runtime easy to use debug panel☆63Updated last week
- Proof of concept wrapper to allow using Unity Physics directly with Game Objects (without ECS).☆66Updated 9 months ago
- Unity DOTS node based path finding, using Eager Dijkstra modified Shortest Path algorithm☆44Updated 4 years ago
- Unity - Pinchable Scroll Rect allow user to zoom in and out on the Scroll Rect with both Touch Input and Mouse Input☆50Updated 2 years ago
- A general purpose code generator library for Unity☆76Updated 2 years ago
- ☆25Updated 2 years ago
- Reactive node system for Unity☆44Updated last year
- C# Entity Component System Framework☆36Updated 10 months ago
- MVVM Views System for Unity3D☆115Updated 3 weeks ago
- A job-based tween library for Unity☆49Updated 6 years ago