fbertola / Natrix
Fast fluid simulation in Python
☆33Updated 3 years ago
Alternatives and similar repositories for Natrix:
Users that are interested in Natrix are comparing it to the libraries listed below
- Fluid Simulation on CPU and GPU in C++ with OpenGL☆54Updated 7 years ago
- Real-Time Fluid Dynamics for Games☆38Updated 2 years ago
- Real-time 2D fluid simulator with lots of visualization options.☆37Updated 3 years ago
- Python 3.7+ wrapper for the BGFX library. 🐍☆125Updated 2 years ago
- Jet Framework's rendering resources☆33Updated 4 years ago
- Self advection, external force and pressure solve to a velocity field represented by a MaC grid.☆132Updated 5 years ago
- B.Sc. Thesis Simulation of Snow☆33Updated 5 years ago
- A 3D viewer bootstrapping library☆11Updated last year
- FV based Navier-Stokes / Transport Equation / Conservation Law Solver for Procedural World Simulation. Designed for CFD learning purposes…☆24Updated 4 years ago
- Pure Python implementation of d-dimensional AABB tree.☆64Updated last year
- 2D mesh deformation interactive demo☆20Updated 3 years ago
- The ultimate mesh handling library☆54Updated last month
- OpenGL SPH fluid simulation and rendering☆25Updated last week
- A position-based physics engine☆15Updated 2 years ago
- A Simple and flexible half edge data structure☆16Updated 3 years ago
- A concise 2D implementation of Müller's interactive smoothed particle hydrodynamics (SPH) paper in C++☆60Updated 2 years ago
- Real-time Position-Based Fluids in OpenCL, homework in Stanford's CS348C☆48Updated 8 years ago
- A small OpenGL compute shader test. Renders millions of particles in real time, interacting with a set of force nodes.☆43Updated 9 years ago
- A 2D fluid simuation that handles irregular geometery and viscosity☆28Updated 2 years ago
- MyGAL is a computational geometry algorithms library☆38Updated 2 years ago
- One header library for rendering text via OpenGL API☆22Updated 4 years ago
- Curl-Noise Particle Flow using OpenCL☆21Updated 4 years ago
- A 3D version of Jos Stam's famous fluid solver written in C using GLUT.☆76Updated 8 months ago
- SPH simulation in OpenGL compute shader.☆68Updated 2 years ago
- ☆28Updated 4 years ago
- A simple implementation of fluid-rigid-body coupling in 2D, using the method of Batty et al. 2007☆47Updated 8 years ago
- A Fluid Simulator on GPU☆29Updated 3 years ago
- Volume Manipulation Library☆16Updated last year
- A simple eulerian fluid simulation using OpenGL compute shaders☆53Updated 3 years ago
- An open source GPU based SPH simulation with support for spatial adaptivity☆86Updated 5 years ago