erichlof / TheSentinel-2nd-LookLinks
A fully path traced remake of Geoff Crammond's iconic 1986 game, The Sentinel. Click to play: https://erichlof.github.io/TheSentinel-2nd-Look/TheSentinel_2nd_Look.html
☆14Updated 2 weeks ago
Alternatives and similar repositories for TheSentinel-2nd-Look
Users that are interested in TheSentinel-2nd-Look are comparing it to the libraries listed below
Sorting:
- An experimental voxel engine.☆47Updated 2 years ago
- 3D rendering engine using JavaScript as user script.☆73Updated last year
- Rendering one triangle, the WebGL/WebGPU way☆58Updated 3 years ago
- Heightmap isolines geometry generated in a compute shader in TSL☆24Updated last year
- Experimenting with Shadow techniques like Cascading Shadow Maps☆45Updated 10 months ago
- Low-level graphics for the web☆50Updated last year
- A javascript & webgl voxel path tracer.☆56Updated 6 years ago
- Buddha live wallpaper promo site☆28Updated 4 years ago
- WebGL Voxel Cone Tracing☆48Updated 7 years ago
- Toy WebGPU Deferred Renderer☆43Updated 2 years ago
- A simple, template literals-based preprocessor for WGSL shaders☆64Updated last year
- Animation with physics based on LDrawLoader by https://threejs.org☆21Updated 3 years ago
- An inmediate mode GUI that works on top of Canvas2D (it can also work in WebGL)☆13Updated 4 years ago
- WebGPU signed distance field physics engine☆26Updated 2 years ago
- Comparisons of shaders across multiple APIs☆23Updated 2 years ago
- ☆35Updated 3 years ago
- WebGL dunes demo☆38Updated 2 years ago
- WebGL experiments☆24Updated 5 years ago
- ☆33Updated 2 years ago
- SDF Physics☆46Updated 4 years ago
- WebGL vegetation demo☆37Updated 2 years ago
- A 3D arcade game based on the LightCycle sequence in the movie TRON. Click the link below to Play☆17Updated 3 years ago
- ☆21Updated last year
- Compute-Less Clustered Lighting☆62Updated last year
- Basic C++ Framework for games, it wraps the basic GPU interface (Meshes, Textures, Shaders, Application).☆13Updated 2 years ago
- Position-Based Dynamics 2d simulation on the GPU☆11Updated 4 years ago
- WebGL Floating Islands demo☆22Updated last year
- XPBD physics in THREE.js☆46Updated 5 months ago
- VIRGO 1302, a demoscene 4k intro☆57Updated 5 years ago
- Virtual Texturing for three.js☆37Updated 11 years ago