Non-photorealistic rendering sandbox to experiment with diferents shaders and params
☆19Apr 9, 2026Updated last week
Alternatives and similar repositories for non-photorealistic-rendering
Users that are interested in non-photorealistic-rendering are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Simple example project that uses the Framework as submodule☆13Dec 9, 2025Updated 4 months ago
- A polyfill for ES6 mathematical and helper functions and constants.☆14Mar 9, 2015Updated 11 years ago
- Photorealistic ray-traced micro-voxel fps engine☆25Apr 29, 2025Updated 11 months ago
- Dumps Oracle OCI function calls issued by Oracle client applications.☆17Jul 21, 2024Updated last year
- Multiplayer sample with players lobby and chat in Flax Engine☆22Apr 17, 2025Updated last year
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- A Godot plugin that makes scene decoration as easy and convenient as possible☆22Sep 15, 2025Updated 7 months ago
- ☆11Sep 29, 2022Updated 3 years ago
- Multithreaded resource data file management library☆11Dec 31, 2019Updated 6 years ago
- demo for par_camera_control.h☆11Nov 22, 2022Updated 3 years ago
- Experimental Godot 2.1.7 fork with OpenGL 1.x renderer and Windows XP compatibility☆16Jun 9, 2025Updated 10 months ago
- Estonian text-to-speech text normalization pipeline☆12Dec 17, 2025Updated 4 months ago
- The HighLo Engine is a free open source game engine made only by two very passionate programmers.☆21Sep 10, 2023Updated 2 years ago
- C# port of stb_dxt.h☆10Aug 9, 2020Updated 5 years ago
- Opengl based 3D real time PBR render engine.☆10Dec 24, 2023Updated 2 years ago
- Serverless GPU API endpoints on Runpod - Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- A subatomic path tracer.☆23Dec 28, 2022Updated 3 years ago
- Flow field pathfinding in rust☆13Sep 29, 2019Updated 6 years ago
- Embedded polyphonic synthesizer for microcontrollers☆11May 30, 2025Updated 10 months ago
- Version of Super QOI converter with UI. Windows Exclusive, but maybe it works in Linux with Mono☆13Jul 13, 2023Updated 2 years ago
- Proposal to add branch hinting functionality to WebAssembly☆18Jul 7, 2025Updated 9 months ago
- C# cross precision 3D maths library.☆49Feb 6, 2026Updated 2 months ago
- Various C# utilities used by Frenetic LLC.☆16Jan 12, 2026Updated 3 months ago
- A work-in-progress cubic voxel framework for the Unity game engine.☆24Jan 21, 2026Updated 2 months ago
- Multithreaded OpenGL texture streaming demo☆61May 18, 2024Updated last year
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- This is a 3D game engine I created in MS-DOS.☆15Nov 8, 2023Updated 2 years ago
- 3D render engine written in C with Vulkan☆18Feb 18, 2024Updated 2 years ago
- PBR deferred renderer and various other CG techniques written in C99.☆36Mar 1, 2021Updated 5 years ago
- Some terrain generation using a low poly style☆11Dec 16, 2016Updated 9 years ago
- Voxel engine written in rust using wgpu, supporting both native and wasm☆21Aug 11, 2024Updated last year
- Terminal Crypto and US Stock Viewer☆10Apr 8, 2021Updated 5 years ago
- Open Syobon Action (forked from http://sourceforge.net/projects/opensyobon/ v0.9 RC2)☆12Sep 25, 2022Updated 3 years ago
- Particle collision with quad-tree experiment inspired by games like Eufloria and Auralux.☆12Oct 30, 2020Updated 5 years ago
- A trivial raycaster using minifb for rendering/input☆13Jan 2, 2023Updated 3 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Open source version of a practice case I made☆10Feb 21, 2021Updated 5 years ago
- Some useful libraries converted to WatcomC++.☆19Apr 7, 2026Updated last week
- A low-level cross platform GPU library☆20Nov 5, 2024Updated last year
- A puzzle game inspired by Yume Nikki and The Witness☆12Aug 26, 2023Updated 2 years ago
- Managed C# library for handling KTX File Format☆13Nov 18, 2025Updated 5 months ago
- Simple, modern, code-only C# game engine!☆24Oct 30, 2024Updated last year
- Various MS-DOS-compatible games (mainly in CGA text 'graphics' mode)☆16Nov 11, 2024Updated last year