dreignier / cgstatsLinks
CodinGame statistic tool
☆15Updated 9 months ago
Alternatives and similar repositories for cgstats
Users that are interested in cgstats are comparing it to the libraries listed below
Sorting:
- A local arena for codingame multiplayer puzzles☆220Updated 9 months ago
- ☆31Updated 8 years ago
- Benchmark tool for CodinGame☆80Updated 3 years ago
- ☆52Updated 5 years ago
- ☆26Updated 8 years ago
- ☆19Updated 7 years ago
- ☆31Updated 7 years ago
- ☆20Updated 7 years ago
- Referees for CodinGame multiplayers☆25Updated 4 years ago
- Postmortem of my AI which won the Ghost in the Cell competition on Codingame☆20Updated 8 years ago
- ☆28Updated 7 years ago
- CodinGame Engine☆120Updated last week
- CSB search-based starter bot☆25Updated 7 years ago
- tweak parameters for CodinGame bots☆15Updated 3 years ago
- Season 3 of @twosigma's artificial intelligence programming challenge☆194Updated last month
- This is the framework for the General Video Game Competition - http://www.gvgai.net/☆138Updated 7 years ago
- Starter Bot for Codingame's Coders Strike Back AI Challenge (Simulation Engine + Random Search)☆40Updated 8 years ago
- MCTS-based chess engine☆41Updated 6 years ago
- A browser extension which helps in synchronizing the CodinGame IDE with a local file☆23Updated 8 months ago
- Code Royale☆28Updated 6 years ago
- uct tree search + supervised lerning for atari games☆12Updated 8 years ago
- [WIP] Highly customizable rogue-like game for AI expmeriments☆81Updated last year
- AlphaZero like implementation for Oware Abapa game☆26Updated 2 years ago
- Engine for Warlight AI Challenge 2☆18Updated 10 years ago
- The code used to play matches in the LegendsOfCodeAndMagic contest☆46Updated 5 years ago
- Simple cmd-line league system for bot contests.☆69Updated 9 months ago
- Getting started with CodinGame SDK☆24Updated 6 years ago
- NEAT implementation in Lua for Mario Kart 64 and the BizHawk emulator☆183Updated 8 years ago
- Predict the result of a chess game from a position☆26Updated 7 years ago
- Evolutionary Pac-Man bots using Grammatical Evolution and Multi-objective Optimization. Cool GUI included (Undergraduate Thesis)☆55Updated 8 years ago