Rust crate for the Google Draco mesh compression library (WIP)
☆23Sep 6, 2026Updated 3 weeks ago
Alternatives and similar repositories for draco-oxide
Users that are interested in draco-oxide are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Re:Earth back-end☆16Aug 16, 2022Updated 4 years ago
- Creating and publishing databases☆24Updated this week
- Re:Earth web front-end☆21Apr 25, 2023Updated 3 years ago
- An ETL web tool to build and run automated workflows. Calculate and convert various data.☆31Updated this week
- ☆19Jul 21, 2020Updated 6 years ago
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- A tus server integration for Rocket framework☆14Sep 9, 2024Updated 2 years ago
- Implementation of the "1 cent recognizer" gesture recognition algorithm, with Bevy integration.☆12Feb 23, 2024Updated 2 years ago
- Small bevy crate for easy reqwest calls☆41Aug 21, 2026Updated last month
- ☆14Aug 26, 2025Updated last year
- A test in creating meshes using fornjot, and rendering them in bevy.☆15Apr 24, 2024Updated 2 years ago
- A workflow for baked global illumination in the Bevy game engine☆39Oct 17, 2024Updated last year
- ☆21Feb 7, 2026Updated 7 months ago
- PLATEAU VIEW 3.0のソースコード☆23Mar 29, 2024Updated 2 years ago
- This extension accommodates auras and AoE buffs/debuffs by adding/removing effects to other characters based on proximity.☆13Mar 24, 2026Updated 6 months ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- A map-style camera controller for the Bevy Engine☆20Jun 22, 2026Updated 3 months ago
- A vulkan implementation of the bloom method presented in Next Generation Post Processing in Call of Duty: Advanced Warfare.☆18Oct 25, 2021Updated 4 years ago
- Reusable post-processing effects for wgpu☆13Sep 13, 2024Updated 2 years ago
- RPC Framework for Rust☆10Mar 3, 2020Updated 6 years ago
- Texture block compression using WGPU compute shader.☆23Aug 21, 2026Updated last month
- Table viewer and editor for egui☆21Sep 7, 2026Updated 3 weeks ago
- Library for Buoyancy in unreal 4, includes simple and advanced buoyancy for moving an actor in a fluid. Includes networking. Currently a …☆13May 17, 2021Updated 5 years ago
- trongle to pixel☆51Nov 7, 2025Updated 10 months ago
- ☆128Aug 9, 2026Updated last month
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Port of OpenMesh 5.1 Core to Rust. The original OpenMesh is a C++ implementation of "A generic and efficient polygon mesh data structure"…☆13Aug 30, 2021Updated 5 years ago
- A ROS supported multirotor controller software for the KFly boards☆21May 21, 2018Updated 8 years ago
- Provides a way to sync objects between browser and QuickJS☆83Sep 6, 2026Updated 3 weeks ago
- ☆15Jun 28, 2022Updated 4 years ago
- Create tilemaps in seconds!☆17Aug 19, 2026Updated last month
- A collection of widgets that are built on top of bevy and the ECS pattern.☆14Sep 2, 2022Updated 4 years ago
- A Rougelike Peer-to-Peer Multi Player Dungeon Explorer Game written in Rust☆10Feb 12, 2022Updated 4 years ago
- AWS Lambda handler for Grant☆16Jan 4, 2021Updated 5 years ago
- NCSU GIS/MEA 584: Mapping and Analysis Using UAS☆35Apr 28, 2026Updated 5 months ago
- End-to-end encrypted email - Proton Mail • AdSpecial offer: 40% Off Yearly / 80% Off First Month. All Proton services are open source and independently audited for security.
- ☆14Jul 15, 2025Updated last year
- Write plugins for mosquitto in rust, with minimal friction!☆21Mar 22, 2024Updated 2 years ago
- Game servers running on Kubernetes☆12Apr 28, 2025Updated last year
- A tiny crate providing a shuffle bag, which is a collection of items that can endlessly be picked in a random, nonrepeating order.☆22Aug 6, 2026Updated last month
- ☆22Jun 1, 2026Updated 3 months ago
- Upscaling images in weird ways☆10Dec 14, 2024Updated last year
- A Rust port of the Earcut polygon triangulation library☆59Jul 26, 2026Updated 2 months ago