The source code for an overview on bevy compute shaders for the LogicProjects Youtube Channel
☆17Apr 17, 2024Updated 2 years ago
Alternatives and similar repositories for logic_compute_shaders
Users that are interested in logic_compute_shaders are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Bevy Plugin to draw polygonal meshes☆23Aug 5, 2024Updated last year
- ☆16Mar 31, 2021Updated 5 years ago
- Better keyboard and gamepad story for egui in Bevy☆42Jan 15, 2026Updated 5 months ago
- Rust crate to enable ANSI escape code support on Windows.☆14Apr 14, 2026Updated 2 months ago
- An implmentation of the waveform collapse algorithm for bevy. you can find out more and see the plugin in use on my yoytube channel☆11May 2, 2023Updated 3 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Filter by enum variant in Bevy queries☆26Feb 26, 2024Updated 2 years ago
- A bevy engine asset loader for importing Magica Voxel models, scenes, and animations☆48May 21, 2026Updated 3 weeks ago
- Making an open source game with Bevy☆32Dec 29, 2024Updated last year
- An alternative to LinkedList<T> with reverse operation and enumeration without allocation.☆17Sep 10, 2023Updated 2 years ago
- ePub Reader☆17Aug 31, 2025Updated 9 months ago
- (Obsolete due to Steam's new Game Recording feature) A suite of tools for formatting and editing clips saved with Geforce Experience's "I…☆14Jun 27, 2024Updated last year
- MLS-MPM fluid simulation in two dimensions, in Rust with Bevy.☆15Nov 4, 2023Updated 2 years ago
- A simple loader for glXF content☆13Jan 22, 2026Updated 4 months ago
- ☆14Aug 4, 2022Updated 3 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- A library to draw pixels in bevy☆51Jan 6, 2025Updated last year
- A Rust game engine with physically based rendering, deformable voxel physics and Roc scripting. This is a mirror of the main repository a…☆14Updated this week
- ☆13Jul 4, 2024Updated last year
- Static Sites with Next.js + KeystoneJS☆14Jan 7, 2023Updated 3 years ago
- Implementation of Lucas–Kanade optical flow in Matlab.☆10Aug 23, 2019Updated 6 years ago
- Real-Time Fluid Simulation using WebGPU☆21Apr 21, 2026Updated last month
- A cargo crate for a pixel map, implemented by an MX quad tree☆21Dec 27, 2025Updated 5 months ago
- Extended Animation Framework for Unity based on Coroutines☆10Oct 21, 2025Updated 7 months ago
- ☆17Jul 13, 2023Updated 2 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Generic cellular automaton plugin for bevy.☆78Feb 2, 2026Updated 4 months ago
- A game made in the Yarnspin story-telling engine.☆17Aug 27, 2023Updated 2 years ago
- ☆15Feb 20, 2026Updated 3 months ago
- MLIR tools and dialect for GraphBLAS☆18Mar 30, 2022Updated 4 years ago
- A Ray Caster in Rust (+Webassembly)☆19Mar 25, 2018Updated 8 years ago
- An implementation of the Salted Challenge Response Authentication Mechanism (SCRAM)☆20May 8, 2024Updated 2 years ago
- Remake of Railroad Tycoon in OCaml☆18Updated this week
- 算子库(Rust)☆15Jul 24, 2025Updated 10 months ago
- SolidJS wrapper around MapLibre GL JS☆25May 16, 2026Updated 3 weeks ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- A bevy plugin for creating 3d grass in your game☆141Jul 10, 2024Updated last year
- Procedural 2d world generation in Rust and Bevy☆85Apr 28, 2025Updated last year
- ☆11Apr 20, 2017Updated 9 years ago
- Demo OpenHarmony browser application using servo to render webpages.☆19Apr 16, 2026Updated last month
- MPM physics simulation in Rust☆45Jul 29, 2024Updated last year
- Implementation of the "1 cent recognizer" gesture recognition algorithm, with Bevy integration.☆12Feb 23, 2024Updated 2 years ago
- A plugin to enable random number generation for the Bevy game engine.☆40Jan 18, 2026Updated 4 months ago