Addon to bring virtual reality devices to the Blender viewport
☆131Sep 19, 2018Updated 7 years ago
Alternatives and similar repositories for virtual_reality_viewport
Users that are interested in virtual_reality_viewport are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- OSVR Addon in Python for Blender☆10Dec 10, 2015Updated 10 years ago
- Blender Virtual Reality Main Code☆54Oct 9, 2016Updated 9 years ago
- lightfield generator and rendering from a 3D mesh☆13Oct 30, 2012Updated 13 years ago
- A simple command-line utility for inspecting texture file header data☆14Jun 16, 2016Updated 9 years ago
- A couple of scripts used to bake materials from Cycles (based on principled shader) to textures to be used in UE4 Material Instances☆12Jan 19, 2022Updated 4 years ago
- Command line version of BlenderUpdater☆24Feb 6, 2026Updated last month
- ☆37Jun 21, 2017Updated 8 years ago
- Intermediate Compute Language with OpenCL/CUDA Backends☆20Oct 11, 2014Updated 11 years ago
- ☆15Jan 1, 2016Updated 10 years ago
- A javascript library for creating and rendering (with THREE.js) voxel objects.☆18Oct 19, 2014Updated 11 years ago
- a python addon for Blender to animate in VR☆17May 19, 2020Updated 5 years ago
- Materials for intro graphics programming workshops, using C++ and OpenGL.☆28Aug 10, 2016Updated 9 years ago
- Antialiasing algorithm☆13Jun 10, 2016Updated 9 years ago
- Tilt Poly Toolkit for Unity, combining the Poly and Tilt Brush Toolkit☆13May 1, 2020Updated 5 years ago
- Companion source code for GTC 2014 talk☆11Mar 25, 2014Updated 11 years ago
- Useful little scripts for facilitating the blender production pipeline☆47Nov 30, 2017Updated 8 years ago
- Conversion from the Freestyle render engine to Blender Grease Pencil strokes☆49Mar 23, 2018Updated 8 years ago
- import of nvidia-texture-tools from Google Code☆22May 23, 2013Updated 12 years ago
- Blender 2.8 Motion capture retargetting tools☆24Mar 19, 2020Updated 6 years ago
- A simple example showing how to implement a DDA based screen-space ray marcher in Unity☆13Apr 18, 2017Updated 8 years ago
- Marching cube on the GPU☆10Oct 1, 2012Updated 13 years ago
- A Blender addon to aid in the development of Blender addons by providing quick access to repetitive operations☆11Nov 15, 2015Updated 10 years ago
- Stuff to share related to the Blender 3D creation suite.☆11Jul 11, 2016Updated 9 years ago
- A small library for working with OpenGL 4☆34Jul 23, 2016Updated 9 years ago
- Automatically exported from code.google.com/p/nvidia-mesh-tools☆11May 26, 2020Updated 5 years ago
- Processing code written for teaching purposes, often data and geometry-related☆33Jul 18, 2014Updated 11 years ago
- GPU-accelerated path tracer☆10Dec 10, 2015Updated 10 years ago
- A simple command-line utility to convert Autodesk FBX files to a custom JSON format.☆13Mar 27, 2013Updated 12 years ago
- a small 20k win32/opengl intro released at breakpoint 2005☆19May 11, 2012Updated 13 years ago
- Use Blender in VR/AR/XR☆276Jul 16, 2020Updated 5 years ago
- Smoothing custom normal(s)☆37Jul 26, 2024Updated last year
- ☆11Jun 16, 2022Updated 3 years ago
- Parallel Stable Sort☆15Oct 11, 2015Updated 10 years ago
- Dimensional correctness☆11Jul 13, 2025Updated 8 months ago
- Small crossplatform Python 3 application to update Blender to the latest buildbot version☆137Oct 24, 2025Updated 5 months ago
- glTF - the runtime asset format for WebGL, OpenGL ES, and OpenGL.☆13Apr 15, 2024Updated last year
- An addon to allow external real time engines (e.g. game engines) to use Blender as an editor and allow for closer integration.☆47Jan 19, 2018Updated 8 years ago
- Portable preprocessor macros to detect the target platform configuration.☆19Apr 19, 2010Updated 15 years ago
- Experimentations with distributed tasks for a game engine☆12Jul 20, 2012Updated 13 years ago