dendenxu / fast-gaussian-rasterizationLinks
A geometry-shader-based, global CUDA sorted high-performance 3D Gaussian Splatting rasterizer. Can achieve a 5-10x speedup in rendering compared to the vanialla diff-gaussian-rasterization.
☆1,115Updated 8 months ago
Alternatives and similar repositories for fast-gaussian-rasterization
Users that are interested in fast-gaussian-rasterization are comparing it to the libraries listed below
Sorting:
- [SIGGRAPH Asia 2023 (Technical Communications)] EasyVolcap: Accelerating Neural Volumetric Video Research☆1,494Updated 9 months ago
- ☆1,163Updated 3 months ago
- Official repository for Splatt3R: Zero-shot Gaussian Splatting from Uncalibrated Image Pairs☆750Updated 11 months ago
- InstantSplat: Sparse-view SfM-free Gaussian Splatting in Seconds☆1,557Updated 6 months ago
- Code for the project "MegaSaM: Accurate, Fast and Robust Structure and Motion from Casual Dynamic Videos"☆1,125Updated 5 months ago
- [CVPR 2025] Sparse Voxels Rasterization: Real-time High-fidelity Radiance Field Rendering☆861Updated 3 months ago
- A PyTorch implementation of the paper "EDGS: Eliminating Densification for Efficient Convergence of 3DGS"☆582Updated 6 months ago
- [CVPR 2024] Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesis☆762Updated 7 months ago
- [ICCV 2025] VistaDream: Sampling multiview consistent images for single-view scene reconstruction☆502Updated 4 months ago
- [SIGGRAPH Asia 2024 (Journal Track)] StableNormal: Reducing Diffusion Variance for Stable and Sharp Normal☆724Updated 3 months ago
- Level of Gaussians☆751Updated last year
- ☆1,004Updated this week
- [CVPR 2025 Highlight] GEN3C: 3D-Informed World-Consistent Video Generation with Precise Camera Control☆1,147Updated last month
- ☆719Updated last year
- This is an unofficial Implementation☆464Updated 3 weeks ago
- Ray tracing and hybrid rasterization of Gaussian particles☆1,641Updated 3 weeks ago
- [NeurIPS 2024 Spotlight] Implementation of the paper "3D Gaussian Splatting as Markov Chain Monte Carlo"☆610Updated 10 months ago
- Official Implementation of paper "MonST3R: A Simple Approach for Estimating Geometry in the Presence of Motion"☆1,300Updated 4 months ago
- [ICCV 2025] LongSplat: Robust Unposed 3D Gaussian Splatting for Casual Long Videos☆659Updated last month
- ☆477Updated last year
- ☆552Updated last year
- [ECCV 2024 - ORAL] Official PyTorch implementation of Gaussian Frosting: Editable Complex Radiance Fields with Real-Time Rendering☆298Updated last year
- [ICCV 2025] From anything to mesh like human artists. Official impl. of "MeshAnything V2: Artist-Created Mesh Generation With Adjacent Me…☆935Updated 6 months ago
- [ECCV`24&ICLR`25] CityGaussian Series for High-quality Large-Scale Scene Reconstruction with Gaussians☆1,025Updated 2 weeks ago
- [CVPR'25 Oral] MoGe: Unlocking Accurate Monocular Geometry Estimation for Open-Domain Images with Optimal Training Supervision☆1,932Updated last week
- ReconX: Reconstruct Any Scene from Sparse Views with Video Diffusion Model☆687Updated last year
- [3DV'25] 3D Reconstruction with Spatial Memory☆1,085Updated 8 months ago
- 🌊 [ECCV'24 Oral] MVSplat: Efficient 3D Gaussian Splatting from Sparse Multi-View Images☆1,145Updated 2 months ago
- A Modular Framework for 3D Gaussian Splatting and Beyond☆1,684Updated last week
- LichtFeld Studio: Where reality and the digital world blend.☆1,728Updated this week