ddenisyuk / gpu-tex-encLinks
API and CLI for compressing images using the ASTC, ETC, ETC2, BCn (DXTn), BasisU texture compression standard.
☆10Updated 9 months ago
Alternatives and similar repositories for gpu-tex-enc
Users that are interested in gpu-tex-enc are comparing it to the libraries listed below
Sorting:
- An Particle System Editor for three.quarks☆29Updated 2 years ago
- Game Development Toolkit for Three.js☆24Updated 2 years ago
- Bake shadows, ambient occlusion, and point lights for your 3d scenes to increase visual fidelity and performance!☆34Updated last month
- Lightweight mesh class for faster rendering and to reduce memory.☆11Updated 3 years ago
- Demonstration of depth peeling in three.js☆26Updated last year
- Set of experiments and extensions for WebXR with Three.js.☆12Updated 3 years ago
- XAtlas JS Wrapper: Mesh parameterization / UV unwrapping library for use on web and js by compiling to WASM.☆60Updated 8 months ago
- Service to weld some ThreeJS geometry to indexed one☆25Updated last year
- GPU based frustum and occlusion culling in WebGL.☆56Updated last year
- Dynamic sky addon for t3d.☆11Updated last month
- ☆17Updated 11 months ago
- ☆13Updated 2 years ago
- ☆21Updated 3 years ago
- Comparisons of shaders across multiple APIs☆23Updated 2 years ago
- Node editor for tsl☆24Updated 3 months ago
- surface nets in three.js for volumetric terrain generation☆35Updated 8 months ago
- 🛡️Interactive shield shader using three js (r3f)☆25Updated 9 months ago
- ☆17Updated last year
- ☆23Updated 7 months ago
- ☆10Updated 6 months ago
- Proof of concept showing a single class being used to render instancing and batching geometry in a single draw call.☆14Updated last year
- Converts Web IDL to Typescript (.d.ts)☆12Updated this week
- ☆47Updated 4 months ago
- Post Effects extension for t3d.js.☆13Updated 3 weeks ago
- Natively multithreaded physics for threejs with PhysX.☆15Updated 3 years ago
- Decompose 2D polygons into convex pieces.☆35Updated last year
- ☆12Updated 4 years ago
- Utility for estimating the power of the GPU in the browser using WebGL debug parameters.☆49Updated last year
- ☆13Updated last year
- ☆11Updated 2 years ago