HuangJuanLR / ShaderGUIPrettierView external linksLinks
GUI for both ShaderLab and ShaderGraph
☆43Nov 10, 2025Updated 3 months ago
Alternatives and similar repositories for ShaderGUIPrettier
Users that are interested in ShaderGUIPrettier are comparing it to the libraries listed below
Sorting:
- NPR相关实验,基于Unity。☆21Feb 24, 2021Updated 4 years ago
- 基于通道混合的染色系统☆13Apr 26, 2023Updated 2 years ago
- CG practice in unity☆18Apr 19, 2024Updated last year
- ☆17Jan 1, 2024Updated 2 years ago
- ☆69Jun 26, 2024Updated last year
- 将 GPA 中抓取的模型导出CSV再通过U3D工具导出 FBX 或是 UnityMesh (*.asset)☆15Jun 8, 2024Updated last year
- A project that solves the the UI rendering issue in the linear space.☆23Jan 22, 2020Updated 6 years ago
- cartoon rendering project☆17May 27, 2025Updated 8 months ago
- Hierarchical Finite State Machine☆77Jan 8, 2026Updated last month
- Post-processing effects for Unity URP (6000.0.58f1) as part of my self study on shader programming☆41Oct 1, 2025Updated 4 months ago
- ☆49Apr 8, 2023Updated 2 years ago
- Full 🌑🛸👾🚀 co-op game-loop in Bursted Dots 1.0 2023-URP-DOTS-ECS-Graphics-Physics☆31Dec 27, 2024Updated last year
- Unity Bloom效果的五种实现方式,原理分析和性能对比,实现Mask Bloom功能,对项目提供使用决策。☆17Apr 4, 2019Updated 6 years ago
- UGUI布局工具☆15May 8, 2022Updated 3 years ago
- Various Static/Realtime Cubemap Rendering Implementations in Unity.☆19Apr 7, 2025Updated 10 months ago
- ☆14Jan 15, 2026Updated 3 weeks ago
- Solution of Unity instancing mesh render with GPU culling.☆35Mar 22, 2022Updated 3 years ago
- 【Unity】Inspector のコンポーネントのヘッダーにボタンを追加するエディタ拡張☆16Dec 24, 2022Updated 3 years ago
- ☆13Jan 7, 2025Updated last year
- A custom Amplify Shader Editor feature which enables the ability to display the color values of a given pixel from a node preview.☆14Jul 23, 2024Updated last year
- A package which adds the ability to add metadata to assets in Unity☆17Nov 5, 2024Updated last year
- Simple optimized UI effect. Inspired by Marerial Design☆16Apr 26, 2023Updated 2 years ago
- An example of a custom rendering pipeline that restores the rendering of HSR☆139Jun 1, 2024Updated last year
- An open-source Editor GUI for use with Unity's URP ShaderGraphs. This project aims to clean up the look of Material Properties while prov…☆31Oct 6, 2025Updated 4 months ago
- 本仓库用于存放一些自创的小工具、对Unity的实用扩展、对第三方插件的扩展等。支持使用Unity Package Manager安装。☆63Jan 1, 2025Updated last year
- Unity环境下的一套控制与触发系统,无需另写代码即可控制状态和进度、触发各种变化、监听各种事件,算是一款低代码化插件。☆32Jan 9, 2025Updated last year
- PluginHub是一份加速Unity3D项目开发的代码模板和开箱即用的插件工具。由8年互动软件开发经验的程序员编写。☆62Feb 4, 2026Updated last week
- Hot reload Lua code when runtime☆15Aug 7, 2020Updated 5 years ago
- Example showing how to bake an AnimatedCurve into a Texture and use it in a shader.☆17Sep 22, 2022Updated 3 years ago
- ☆15May 10, 2023Updated 2 years ago
- PMD and PMX Material MMD Shader, Support for Unity URP pipeline☆20Feb 19, 2023Updated 2 years ago
- This repository contains a Unity-based AI debugging tool that leverages GPT Assistants for runtime analysis. At design time, it creates a…☆16Jun 25, 2024Updated last year
- 一些项目中的公共测试,项目之间通用的一些东西☆17Jan 9, 2020Updated 6 years ago
- Warning: not tested for production.☆19Dec 13, 2023Updated 2 years ago
- A simple editor script that emulates specular highlighting for every light in the scene on reflection probes when baking them.☆43Feb 28, 2024Updated last year
- 学习Shader的一些练习记录。☆97Nov 25, 2023Updated 2 years ago
- Tool for Unity to create and run tests of Asset Regulations (texture size, number of vertices, etc.), and automate running.☆291Jul 13, 2022Updated 3 years ago
- ☆69Feb 6, 2023Updated 3 years ago
- Blur Basic Unity URP☆37May 29, 2023Updated 2 years ago