1351609727 / BlackSlikLinks
基于PBR的丝袜材质制作以及实现
☆28Updated 2 years ago
Alternatives and similar repositories for BlackSlik
Users that are interested in BlackSlik are comparing it to the libraries listed below
Sorting:
- Generate Ramp Texture☆45Updated 2 years ago
- Collection of Cartoon Shading reconstructions by Unity URP☆32Updated last year
- ☆44Updated 3 years ago
- ■■百人计划■■百人计划先行版 - 大世界雾效教案☆47Updated 3 years ago
- ☆53Updated 4 years ago
- PreIntegrate Skin SSS LUT Generator for Unity.☆58Updated 2 years ago
- ☆17Updated 2 years ago
- 自定义Unity Shader GUI☆82Updated 3 years ago
- ☆61Updated 9 months ago
- Unity 主相机范围 扁平阴影☆66Updated last year
- URP shader and feature example☆113Updated last week
- Custom PBR Shader for Unity URP.☆34Updated 2 years ago
- Per-object shadow implementation using Unity SRP.☆115Updated 4 years ago
- ■■Finished■■Unity plugin of making ramp texture☆46Updated last year
- 在Unity引 擎中将模型(FBX格式)的硬边法线平滑化,将平滑化后的法线(经八面体压缩算法转换为Vector2)保存在模型UV中,并输出为新的FBX模型文件。☆30Updated 10 months ago
- ☆22Updated 3 years ago
- 个人的shader练习☆30Updated last year
- Convert curves to Texture☆39Updated 2 years ago
- Added support for real-time point light shadows of unity 2020 URP☆50Updated 4 years ago
- ☆56Updated 2 years ago
- Hextile is a method for avoiding repetition when tiling textures.☆20Updated last year
- ☆35Updated 3 years ago
- 战神4的风场系统,使用Unity Compute Shader和ECS两种系统复刻实现☆72Updated 2 years ago
- 通过一个平滑方法把ShadowMap在明暗边缘处的锯齿消除,最后得到了一个包含丰富平滑自阴影效果。☆66Updated 6 years ago
- Unity的URP中制作的仿原神程序化天空球☆89Updated last year
- A simple plugin for unity,to paint vertex color☆78Updated last year
- Unity中的体积云☆25Updated 3 years ago
- GUI for both ShaderLab and ShaderGraph☆40Updated last month
- ☆27Updated 2 years ago
- ☆20Updated last year