1351609727 / BlackSlik
基于PBR的丝袜材质制作以及实现
☆21Updated last year
Alternatives and similar repositories for BlackSlik:
Users that are interested in BlackSlik are comparing it to the libraries listed below
- ☆43Updated last month
- ☆38Updated 2 years ago
- PreIntegrate Skin SSS LUT Generator for Unity.☆47Updated last year
- ☆53Updated 3 years ago
- ■■百人计划■■百人计划先行版 - 大世界雾效教案☆43Updated 2 years ago
- Convert curves to Texture☆39Updated 2 years ago
- ■■Finished■■Unity plugin of making ramp texture☆35Updated 4 months ago
- 自定义Unity Shader GUI☆80Updated 2 years ago
- Generate Ramp Texture☆40Updated last year
- Custom PBR Shader for Unity URP.☆27Updated last year
- 通过一个平滑方法把ShadowMap在明暗边缘处的锯齿消除,最后得到了一个包含丰富平滑自阴影效果。☆64Updated 5 years ago
- Per-object shadow implementation using Unity SRP.☆93Updated 3 years ago
- HLSL Decompiler forked from 3Dmigoto, can be used by renderdoc shader analyze☆16Updated last year
- ☆32Updated 2 years ago
- ☆21Updated 2 years ago
- TAA Unity URP Project☆19Updated 2 years ago
- Collection of Cartoon Shading reconstructions by Unity URP☆24Updated 7 months ago
- Unity中的体积云☆23Updated 2 years ago
- ☆35Updated 2 years ago
- RTXGI-DDGI Implementation with Unity (2022.3.17f1c1-URP14.0.9)☆43Updated 7 months ago
- 战神4的风场系统,使用Unity Compute Shader和ECS两种系统复刻实现☆64Updated last year
- Kawase dual filter blur for Unity URP☆17Updated last year
- 一种性能与效果更平衡的地形混合算法.开销比farcry5方案多15% 但 效果都比farcry5方案更好些,支持沙漠等大区域半透明混合☆45Updated 2 years ago
- ☆18Updated last year
- ☆18Updated 4 months ago
- Added support for real-time point light shadows of unity 2020 URP☆48Updated 3 years ago
- ☆56Updated 3 months ago
- Hextile is a method for avoiding repetition when tiling textures.☆19Updated 8 months ago
- Utilities for SRP shaders.☆56Updated last year
- Runtime Virtual Texture for Unity URP.☆141Updated last year