codetechandtutorials / openGLdemoLinks
☆12Updated 4 years ago
Alternatives and similar repositories for openGLdemo
Users that are interested in openGLdemo are comparing it to the libraries listed below
Sorting:
- Vulkan SDL integration test demo☆56Updated last year
- 🌋🌱 A Vulkan starter repo that you could use to get the ball rolling.☆76Updated 4 years ago
- Minimal example of zep integration with ImGui☆25Updated 2 years ago
- One-click utilities that turn images, sounds and even voxels into shadertoy code! :)☆39Updated 2 years ago
- A 'simple' live coding environment, currently for Vulkan.☆20Updated 8 months ago
- ImPlatform aim to simplify the multiplatform development with Dear ImGui☆25Updated last month
- A sample demonstrating ragdoll physics using Nvidia PhysX.☆30Updated 5 years ago
- This is a list of 3D Engine related papers and code resources.☆27Updated 5 years ago
- Graphics related projects/prototypes/playground (Vulkan, C++17)☆38Updated 3 years ago
- 🥪 Examples of how to use CrossWindow for things like rendering graphics, listening to events, etc.☆70Updated 2 years ago
- Simpler ImGui Backend for VulkanHpp.☆36Updated 3 years ago
- GPU accelerated monte carlo path tracer powered by vulkan☆20Updated 3 years ago
- Headers only C++11 OpenGL Vector Graphics library, that can run on all OpenGL/ES version☆64Updated 6 months ago
- Silhouette and toon shading post-processing with Vulkan☆96Updated 4 months ago
- Lightweight GLSL live-coding tool for macOS, Linux and Windows☆101Updated 2 years ago
- ⚪🌱A modern OpenGL starter repo that you could use to get the ball rolling.☆33Updated 5 years ago
- A realtime lab software for experimentation around 3D models☆58Updated last year
- software of Ray Tracing from the Ground Up by Kevin Suffern☆25Updated 6 years ago
- A small OpenGL compute shader test. Renders millions of particles in real time, interacting with a set of force nodes.☆43Updated 10 years ago
- C++ Game Animation Programming - Second Edition, published by Packt☆131Updated 2 months ago
- Add Runtime Compiled C++ to the Dear ImGui example using the GLFW and OpenGL backend - with power saving☆98Updated 2 months ago
- Cross platform infrastructure for developing 2d and 3d applications with C++ and OpenGL☆80Updated last year
- A library for game development. Handles 3D Graphics, Skyboxes, Sound, Lights, Skeletal Animations, Core Game Loop and more!☆23Updated 3 years ago
- Custom C++ Vulkan Bindings☆16Updated 4 years ago
- Dear ImGui extension that adds a gradient widget☆44Updated 5 months ago
- A flexible GLSL and HLSL shader editor and IDE.☆180Updated this week
- Basic graphics samples using Magma library and Vulkan graphics API☆51Updated 2 months ago
- A metal based game engine☆43Updated 4 years ago
- ☆29Updated 5 years ago
- 🔨 Simple starter code for building applications with Vulkan and C++.☆25Updated 6 years ago