orglofch / metaballs
OpenGL metaball rendering.
☆16Updated 7 years ago
Alternatives and similar repositories for metaballs:
Users that are interested in metaballs are comparing it to the libraries listed below
- An SDF path tracer☆23Updated 7 years ago
- Anyone can code☆11Updated 3 years ago
- VFSME - Vulkan Free Surface Modeling Engine☆15Updated 8 years ago
- A one-stop font atlas generator☆14Updated 7 years ago
- A toolkit of public domain single-header libraries for shader-based opengl apps☆40Updated 5 years ago
- collection of opengl effects (WIP)☆12Updated 8 years ago
- Code for music synth presentation☆30Updated 8 years ago
- Fast Point Overlap Test☆17Updated 6 years ago
- Portable, protocol-agnostic UDP socket wrapper, primarily designed for client-server models in applications such as games (deprecated, us…☆12Updated 7 years ago
- Fast translucent object rendering with GLSL.☆21Updated 8 years ago
- Eva is a simple cross-platform C99 library for creating event-driven applications.☆12Updated last year
- ☆10Updated 7 years ago
- Small code template for an OpenGL course☆11Updated 9 years ago
- ASS: Audio Stupidly Simple☆35Updated 6 years ago
- Multi-threaded data building, packaging, patching and editing system☆9Updated 9 years ago
- Graphics programming experiments. Play-around, demos. Some good, some bad.☆41Updated last week
- Under construction C header only graphics library.☆27Updated 4 years ago
- 2d lowpoly editor based on http://raincomplex.net/lowpolyeditor/☆20Updated 8 years ago
- A live GLSL programming environment on windows☆22Updated 6 years ago
- Multiple Producers / Multiple Consumers Message Passing Pool☆19Updated 10 years ago
- A library of shared C++ components, in a handy Modern CMake wrapper.☆24Updated 2 years ago
- a ring buffer for variable sized continuous data☆16Updated 9 years ago
- Procedural Voxel Terrain Raycaster with Hitpoint Refinement and Screen Space Displacement Mapping☆25Updated 9 years ago
- Colby Hall's C++ Standard Library☆11Updated 5 years ago
- Single header SPIR-V compressor for C and C++☆31Updated 8 years ago
- C++ 3d math types for game developers☆21Updated last year
- Standalone XRNS playback in C.☆11Updated 4 years ago
- A particle simulation running in parallel on the GPU using compute shaders. The particle simulation looks astounding and very life-like a…☆14Updated 4 years ago
- Static model binary format☆19Updated 8 years ago
- random 2d engine rumblings☆18Updated 7 years ago