caseymcc / HastyNoise
C++ SIMD Noise Generator Library
☆17Updated 4 years ago
Alternatives and similar repositories for HastyNoise:
Users that are interested in HastyNoise are comparing it to the libraries listed below
- Header-only C++17 wrapper for OpenGL 4.6 Core Profile.☆159Updated 3 years ago
- An OpenGL loading library, with support for GL, GLES, EGL, GLX and WGL☆31Updated 2 years ago
- Single-header libraries from the Magnum engine☆117Updated last week
- Modern C++ swizzling header-only library☆186Updated last year
- OpenGL and Vulkan header and loader generator.☆205Updated 4 months ago
- Fiber-based job system with extremely simple API☆81Updated 4 years ago
- GLFW Manager - C++ wrapper with multi-threading☆63Updated 11 months ago
- Texture loader for C++17☆12Updated last year
- A demonstration of a graphics library abstraction layer that you might see in a typical rendering engine for games and simulations.☆57Updated 7 years ago
- C++17 GLSL-like vector and matrix math lib☆187Updated 3 years ago
- Bloat-free Immediate Mode Graphical User interface for C++ with minimal dependencies☆63Updated 7 years ago
- Repository with code samples for "API without Secrets: The Practical Approach to Vulkan" series of articles.☆119Updated 2 years ago
- Public domain header-only C library that uses only 40 modern DSA AZDO OpenGL functions. Project by https://twitter.com/relativetoyou☆66Updated 8 years ago
- Lightweight C++ task system☆79Updated 7 years ago
- Depth-of-field implemented with a summed area table☆47Updated 8 years ago
- Wrapper for OpenGL, OpenAL and EGL including utilities for writing distributed applications with graphics and/or audio rendering.☆89Updated 3 years ago
- Voxel engine in C++ using Urho3D☆108Updated 6 years ago
- single-header c++ math library☆108Updated 4 years ago
- SPMD in C++☆68Updated 4 years ago
- This is a simple C++ implementation of plant-like structures defined with bracketed OLsystems.☆25Updated 3 years ago
- C++ bindings for VulkanMemoryAllocator☆35Updated 2 years ago
- Tiny self-contained C++ version of the PCG32 pseudorandom number generator☆74Updated 8 years ago
- The Tuesday C++ Vector Math and SIMD Library☆103Updated 7 years ago
- ☆57Updated 2 years ago
- Public domain cross platform lock free thread caching 16-byte aligned memory allocator implemented in C++☆89Updated 3 years ago
- Simple one-file shader utility tool that automatically compiles shaders to SPIRV when modified.☆31Updated 6 years ago
- A vectorized software rasterization pipeline optimized for rendering a sparse set of pixels with 16x MSAA.☆16Updated 8 years ago
- Thin wrapper library for modern OpenGL in C++☆22Updated 5 months ago
- C++ Entity Component System based on Ordered Sets☆18Updated 8 years ago
- Minimal C++ library that allows you to define data schemas which then can be read or written in JSON or binary.☆126Updated 4 years ago