boytchev / 3d-assets
Procedural 3D assets
☆20Updated last week
Alternatives and similar repositories for 3d-assets:
Users that are interested in 3d-assets are comparing it to the libraries listed below
- ☆43Updated 4 months ago
- Three.js library for fracturing and slicing meshes in real time.☆112Updated 7 months ago
- ☆57Updated last year
- Combine the flexibility of CSS3/HTML5 with the capabilities of Three.js using CSSLayout. Enable HTML overlays, implement responsive desig…☆25Updated 10 months ago
- ☆65Updated last year
- Service to weld some ThreeJS geometry to indexed one☆25Updated 9 months ago
- A collection of Three.js Shading Language (TSL) textures☆125Updated 3 weeks ago
- 🍰 Bake your Three.js shaders or materials into textures!☆137Updated 3 months ago
- Build truly beautiful experiences on the web!☆72Updated 10 months ago
- The Fluffy Grass From Elysium: Simple and Preformant! Free Tutorial☆95Updated 4 months ago
- threejs postprocess effect to generate outlines in the scene☆27Updated last year
- React Three Fiber WebGPU Post Processing by Anderson Mancini. A very simple scene to demonstrate how to integrate Threejs WebGPU with Rea…☆87Updated 2 weeks ago
- A beautiful and performant lens flare.☆17Updated 11 months ago
- Engine-agnostic runtime for 3D Tiles geospatial datasets☆41Updated 4 months ago
- Vanilla Three.js Starter☆43Updated last year
- ☆38Updated 2 months ago
- ☆40Updated last year
- Performant plane reflections in three.js r139☆112Updated 2 years ago
- 🛡️Interactive shield shader using three js (r3f)☆22Updated 4 months ago
- A heavy and visually pleasing implementation of world-space global illumination with an emphasis on temporal stability and artist control…☆65Updated 6 months ago
- extend test for three js☆12Updated last week
- Computer Graphics Études with WebGL and Three.js☆135Updated 4 months ago
- Screen-space raymarched godrays for three.js using the pmndrs postprocessing library☆173Updated 5 months ago
- ✨ TSLFX • Early-stage collection of VFX, utils, and SDFs for Three.js Shading Language (TSL)☆60Updated 3 weeks ago
- https://three-nodetoy.vercel.app/☆26Updated last year
- Volumetric clouds in WebGL (Three.js) following "Nebus, Evolved" by Andrew Schneider at Guerrilla Games☆75Updated 4 months ago
- ☆16Updated 3 months ago
- Visualize draw call cost.☆86Updated 2 years ago
- Terrain generation tool, using real-earth data and deep learning techniques☆72Updated 9 months ago
- Just one more particle system for ThreeJS☆14Updated last week