RewriteHJ / Aqua-treasure-of-knowledge
知识与你分享~
☆15Updated last year
Alternatives and similar repositories for Aqua-treasure-of-knowledge:
Users that are interested in Aqua-treasure-of-knowledge are comparing it to the libraries listed below
- 各种常见shadowmap 渲染技术对比☆26Updated 3 years ago
- ☆19Updated 7 months ago
- ground truth ambient occlusion in unity urp☆27Updated 2 years ago
- ☆29Updated last year
- ☆21Updated last year
- Unity_SeparableSubsurfaceScatter☆19Updated 6 years ago
- 批量替换shader工具☆19Updated last year
- generate SH from HDRI☆17Updated 3 years ago
- TAA Unity URP Project☆19Updated 2 years ago
- 在unity演示 建场方式 与 简单距离场阴影☆34Updated 3 years ago
- A simple implement of SSR in Unity URP.☆13Updated last year
- Shell based fur unity implementation.☆20Updated this week
- 地形纹理合并与高性能渲染 内部提供2个工程 常规模式版本带性能优化 normal_vs 正确过渡无马赛克版本 hd_vs☆18Updated 2 years ago
- Hextile is a method for avoiding repetition when tiling textures.☆19Updated 11 months ago
- ☆21Updated 2 years ago
- ■■Finished■■Unity plugin of making ramp texture☆41Updated 7 months ago
- Using DrawMeshInstancedIndirect Draw 100000+ Grass☆30Updated 8 months ago
- Kawase dual filter blur for Unity URP☆17Updated 2 years ago
- 个人的shader练习☆27Updated last year
- This project is to implement Weighted Blended OIT in Unity URP.I do this job in order to solve the transparency sorting problem when I do…☆24Updated 2 years ago
- ☆31Updated 3 years ago
- ☆49Updated 3 months ago
- unity 2021,urp 12.1.5 add fsr, gamma camera rendering in linear space☆15Updated 2 years ago
- A realistic & physically based human skin shader☆25Updated 2 years ago
- VolumeCloud with 1. multi-layer rendering using GPU Instancing, 2. Depth-Difference Based Alpha Blending☆21Updated 4 years ago
- ☆31Updated 3 years ago
- Baker Texture data to Model, for example vertex color, uv channel.☆11Updated last year
- Animation synchronization demo for unity.☆22Updated last year
- ☆23Updated 5 years ago
- HLSL Decompiler forked from 3Dmigoto, can be used by renderdoc shader analyze☆16Updated last year