A public domain SDL2 OpenGL template project including build scripts
☆24Oct 26, 2023Updated 2 years ago
Alternatives and similar repositories for sdl-gl-template
Users that are interested in sdl-gl-template are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ☆18Apr 28, 2024Updated 2 years ago
- ☆12Feb 14, 2025Updated last year
- Automatically exported from code.google.com/p/synchronic☆11Nov 8, 2016Updated 9 years ago
- C++ Framework for Computer Graphics Course at UPF☆11Feb 11, 2026Updated 5 months ago
- Basic C++ Framework for games, it wraps the basic GPU interface (Meshes, Textures, Shaders, Application).☆13May 9, 2023Updated 3 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- MSP430F55xx based GPS logger, with USB MSC for log retrieval☆10Aug 19, 2022Updated 3 years ago
- My implementation of the ZFXEngine 2.0 3D game engine described in the book "3D Game Engine Programming" by Stefan Zerbst and Oliver Duve…☆15Aug 23, 2015Updated 10 years ago
- C/C++ startup template for developing fast immediate GUI using Dear Imgui with GLFW+GLAD☆11Nov 16, 2020Updated 5 years ago
- Simple GLFW OpenGL/C++ framework made for educational purposes: Assimp, ImGUI, Deferred/Forward+ Shading, Compute/Geometry Shaders, etc.☆12Jan 1, 2019Updated 7 years ago
- Modular vehicles effected by realistic physics☆41Aug 29, 2021Updated 4 years ago
- HedgePhysics is a open source 3D Sonic engine made in Unity made by LakeFeperd with some coding help from Damizean.☆23Aug 5, 2017Updated 8 years ago
- Dll that should grab the Version of ue4 that a game is running based on a sig.☆14Sep 10, 2020Updated 5 years ago
- ☆12May 29, 2015Updated 11 years ago
- Multi-channel signed distance field generator☆12Jun 18, 2026Updated last month
- Proton VPN Special Offer - Get 70% off • AdSpecial partner offer. Trusted by over 100 million users worldwide. Tested, Approved and Recommended by Experts.
- Hybrid raycast/mesh OpenGL voxel renderer☆10Jun 3, 2025Updated last year
- ☆18Jun 28, 2018Updated 8 years ago
- ☆24Apr 10, 2023Updated 3 years ago
- Position Based Fluids 2D Tutorial☆15Feb 17, 2022Updated 4 years ago
- GAMES101 Homework Collection☆11Jun 14, 2026Updated last month
- Projects and Resources on Physics (Physically) based animation☆49Nov 23, 2025Updated 8 months ago
- Signed distance field library usable on both CPU and GPU.☆15Feb 17, 2026Updated 5 months ago
- WFC Overlapping Model implementation in haxe☆15Aug 19, 2018Updated 7 years ago
- a toy 3d game engine with voxel support☆32Mar 6, 2026Updated 4 months ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Turbo's Game of Life, based off Conway's Game of life. Developed using Unity's Entity Component System (ECS).☆20Apr 3, 2022Updated 4 years ago
- This repository contains files for Let's make a Game Engine tutorial series.☆13Apr 1, 2021Updated 5 years ago
- Very simple, lightweight Entity Component System platform based on archetype architecture☆29Jan 15, 2025Updated last year
- Odin bindings for mimalloc (https://github.com/microsoft/mimalloc). mimalloc is a compact general purpose allocator with excellent perfor…☆11May 29, 2023Updated 3 years ago
- 🏷️ Markers for Bevy ECS Entities☆13Mar 17, 2024Updated 2 years ago
- ☆14Jul 8, 2026Updated 3 weeks ago
- A small, flexible and extensible front-end for GLSL.☆21Jul 20, 2022Updated 4 years ago
- C++ library for decoding audio files (wav, ogg, opus, flac, etc.)☆25Aug 10, 2018Updated 7 years ago
- Color Grading for Unity 🎨☆14Mar 11, 2017Updated 9 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Parallel iterative solvers for the pressure Poisson equation on adaptively refined block structured Cartesian grids☆11Jul 30, 2020Updated 6 years ago
- Expanding the StateMachineUnity repo to work with a networking option.☆14Feb 16, 2023Updated 3 years ago
- Pure OpenGL implementation of a complicated ocean world simulation, including volumetric clouds, precipitation particle systems, and ocea…☆10May 8, 2018Updated 8 years ago
- ☆14May 21, 2021Updated 5 years ago
- voxel block terrain prototype using bevy☆10Jan 30, 2022Updated 4 years ago
- ☆11Dec 19, 2016Updated 9 years ago
- Proof-of-concept of playing ScummVM with Speech Recognition☆10Nov 30, 2021Updated 4 years ago