binarysudoku / NormalMagicLinks
3DS Max Vertex Normal Editing Plugin
☆38Updated 8 years ago
Alternatives and similar repositories for NormalMagic
Users that are interested in NormalMagic are comparing it to the libraries listed below
Sorting:
- RenderDoc Mesh Parser For Unity☆67Updated 4 years ago
- JTRP : Unity HDRP ToonShading Render Pipeline (Preview)☆39Updated 4 years ago
- ☆53Updated 4 years ago
- ☆41Updated 6 years ago
- 自定义实现基于屏幕的ShadowMapping☆30Updated 6 years ago
- Water Shader like Alyx☆34Updated 4 years ago
- A simple Scriptable Render Pipeline implement.☆31Updated 5 years ago
- My custom Universal Render Pipeline☆27Updated 2 years ago
- Bubble Shading☆43Updated 6 years ago
- Volumetric cloud for mobile platforms: completely procedural, and can fly through.☆46Updated 5 years ago
- Change color space of Photoshop to linear.☆47Updated 6 years ago
- Unity LightProbe Editor☆70Updated 7 years ago
- 简易的shaderGUI,快捷方便的有点下带来的弊端是功能不够Editor强大☆25Updated 2 years ago
- ☆33Updated 4 years ago
- A Post-processing outline in URP with layer.☆27Updated 4 years ago
- depthPeeling for unity☆29Updated 5 years ago
- 通过一个平滑方法把ShadowMap在明暗边缘处的锯齿消除,最后得到了一个包含丰富平滑自阴影效果。☆64Updated 5 years ago
- Convert curves to Texture☆39Updated 2 years ago
- fast planar ssr for unity5.6☆43Updated 5 years ago
- ☆30Updated 4 years ago
- ☆32Updated 3 years ago
- UV预览工具☆61Updated 5 years ago
- Optimize DynamicBone with JobSystem and BurstCompiler☆25Updated 4 years ago
- This demo shows how Unity's LWRP or URP template works with the shadowmask lighting mode.☆68Updated 5 years ago
- Unity实现移动平台超大地形RVT☆19Updated 4 years ago
- 用来去除某游戏Rdc文件的敏感信息 (设备信息/角色名/UID等),你懂的☆31Updated 4 years ago
- 一些对unity Shader GUI的拓展方法☆29Updated 6 years ago
- ☆23Updated 2 years ago
- 各种常见shadowmap 渲染技术对比☆26Updated 3 years ago
- The ForwardPlus renderFeature with Unity URP ForwardRenderer.☆78Updated last year