GhostLmm / 3dsmax-python-plugin
使用python开发3dsmax插件的环境搭建教程,可以方便进行调试
☆21Updated 6 years ago
Alternatives and similar repositories for 3dsmax-python-plugin:
Users that are interested in 3dsmax-python-plugin are comparing it to the libraries listed below
- Maxscripts for Unity3D workflows☆14Updated 8 years ago
- MaxScript language for VS Code (Language Server implementation)☆29Updated this week
- ☆11Updated 4 years ago
- This plugin handles a link between Substance Painter and a third-party application allowing live materials transfer☆41Updated 7 months ago
- convert csv data model file to fbx model of renderdoc☆18Updated 6 months ago
- A library of useful compounds and tools for Max Creation Graph.☆31Updated 8 years ago
- Various MaxScripts and plugins created from 2001 - 2008☆95Updated 7 years ago
- ☆11Updated 5 years ago
- ☆23Updated 4 years ago
- Maya Command SearchBar like Houdini and 3dsMax☆13Updated 4 years ago
- Simplified version of a Physically Plausible (PBR/PBS) HLSL Shader for the Maya Viewport 2.0 made by hogjonny☆16Updated 6 years ago
- MaxScript language for VS Code☆49Updated 4 years ago
- OpenGL , Computer_Graph , rendering and Global illumination Real-time rendering Offline rendering☆13Updated 6 years ago
- One-click Maya solution to add useful vertex color data to your meshes☆16Updated 5 years ago
- blender相关☆11Updated 5 years ago
- Sidefx houdini related pipeline tools☆14Updated 13 years ago
- Houdini HDK GEO node which lets you load MagicaVoxel magic voxel Vox files as Houdini dense volumes.☆26Updated last year
- 3ds max ToTex, Texture Baking Tool, maxscript☆21Updated 8 years ago
- Unity ScriptedImporter for Unreal Datasmith bundles☆11Updated 4 years ago
- A tool for developers in 3dsMax to build their projects quickly and repeatedly to mzp-files☆17Updated 11 years ago
- ☆25Updated 11 months ago
- Unity_SeparableSubsurfaceScatter☆19Updated 6 years ago
- Repository for SDGM-560 Project☆12Updated 6 years ago
- Easy way to make a new menu item plugin for 3ds max. Includes a cmd script which makes the mzp file for you☆14Updated 3 years ago
- a c# offline ray tracer☆26Updated 6 years ago
- Arnold Cartoon Shaders For Anime☆21Updated 5 years ago
- Unity MatCap Decomposition☆13Updated 5 years ago
- Simple plugin for modifying local player projection in UE4☆32Updated 5 years ago
- 基于Houdini制作的程序化生成野外场景模型摆放的HDA工具。通过HeightField结合Mask创建地形与layer,然后依据自然环境模拟植被撒点,最后将得到的包含位置点云数据与模型实例输入的HDA导入UE4,替换地形材质与模型即可生成支持实时调节的大世界野外地形环境…☆24Updated 3 years ago
- Source code for the Simplygon integrations in Autodesk 3ds Max and Maya☆43Updated last month