GhostLmm / 3dsmax-python-pluginLinks
使用python开发3dsmax插件的环境搭建教程,可以方便进行调试
☆21Updated 6 years ago
Alternatives and similar repositories for 3dsmax-python-plugin
Users that are interested in 3dsmax-python-plugin are comparing it to the libraries listed below
Sorting:
- Various MaxScripts and plugins created from 2001 - 2008☆99Updated 8 years ago
- MaxScript language for VS Code (Language Server implementation)☆33Updated 5 months ago
- 基于Houdini制作的程序化生成野外场景模型摆放的HDA工具。通过HeightField结合Mask创建地形与layer,然后依据自然环境模拟植被撒点,最后将得到的包含位置点云数据与模型实例输入的HDA导入UE4,替换地形材质与模型即可生成支持实时调节的大世界野外地形环境…☆26Updated 4 years ago
- Simplified version of a Physically Plausible (PBR/PBS) HLSL Shader for the Maya Viewport 2.0 made by hogjonny☆17Updated 6 years ago
- Maxscripts for Unity3D workflows☆15Updated 9 years ago
- a c# offline ray tracer☆26Updated 7 years ago
- A Maya tool for editing and translating normals☆19Updated 7 years ago
- ✨ Bullet.S KeyTools, 🔋 All for Animator... ⚔️ Animation Tools All in One. ⭐ 3dsMax All Versions Supported !☆61Updated last week
- convert csv data model file to fbx model of renderdoc☆22Updated last year
- ☆23Updated 5 years ago
- Houdini Digital Asset which creates procedural city☆11Updated 9 years ago
- This plugin handles a link between Substance Painter and a third-party application allowing live materials transfer☆41Updated last year
- Houdini HDK GEO node which lets you load MagicaVoxel magic voxel Vox files as Houdini dense volumes.☆26Updated 2 years ago
- Unity scripts for the Another Auto Rigger system.☆73Updated 6 years ago
- Command-line tool for converting RenderDoc CSV export to .OBJ☆40Updated 7 years ago
- Source code for the Simplygon integrations in Autodesk 3ds Max and Maya☆45Updated 2 months ago
- 有关All In One 的houdini实现道路☆54Updated 2 years ago
- A Unity Editor tool to create noise textures easily, support White Noise, Perlin Noise, Value Noise, Simplex Noise, Worley Noise and Worl…☆19Updated 4 years ago
- Skeleton Approximated Offline Cloth Simulation☆27Updated 6 years ago
- CGAL_IN_HOU☆16Updated 5 years ago
- A library of useful compounds and tools for Max Creation Graph.☆33Updated 9 years ago
- ☆18Updated 3 years ago
- Source code for the Simplygon API examples☆50Updated 2 months ago
- My personal collection of Houdini HDAs☆64Updated 6 years ago
- ☆18Updated last year
- A concise parser for Unity Shader.☆18Updated 8 years ago
- CGAL In Houdini☆13Updated 5 years ago
- Maya tool to export vertex animation as textures and use them in vertex shaders.☆78Updated 8 years ago
- Unity编辑器一键导出模型到.gltf和.glb格式。☆21Updated 5 years ago
- source codes☆13Updated 2 weeks ago