arkanis / gl-4.5-subpixel-text-renderingLinks
Simple subpixel text rendering for OpenGL 4.5 using dual source blending to blend subpixels individually
☆23Updated last year
Alternatives and similar repositories for gl-4.5-subpixel-text-rendering
Users that are interested in gl-4.5-subpixel-text-rendering are comparing it to the libraries listed below
Sorting:
- An extensible, cross-platform, single-header C/C++ OpenGL loader library.☆90Updated 2 years ago
- Single file Vulkan API loader.☆170Updated last month
- Public domain header-only C library that uses only 40 modern DSA AZDO OpenGL functions. Project by https://twitter.com/relativetoyou☆66Updated 9 years ago
- Pure C multi-channel signed distance field generator☆5Updated 4 years ago
- A minimalist library with basic facilities for developing interactive real-time 3D applications, with a strong emphasis on simplicity and…☆86Updated 3 years ago
- Graphical user interface playground☆102Updated last month
- All in one Dear ImGui source distro for C++, C and Zig.☆60Updated 3 weeks ago
- Fast realtime softare rendering library for C++14 using SSE/AVX/NEON. 2D, 3D and isometric rendering with minimal system dependencies.☆98Updated last week
- A minimalist andf platform-agnostic application layer for writing graphical applications, with a strong emphasis on simplicity and ease o…☆36Updated 3 years ago
- A port & overhaul of Vertex Engine GPU Font Cache for the Odin programming language☆26Updated 3 weeks ago
- A juicy feature-packed debug menu intended for games.☆167Updated 4 years ago
- Minimal C11 game libraries☆53Updated 2 years ago
- Single header "no-allocation" KTX/DDS file reader☆122Updated last year
- A featureful realtime 3D software render☆27Updated 6 years ago
- A simple, thread-safe memory manager for 64bit C++ applications and games. Focus is on preventing heap fragmentation in the absence of go…☆78Updated 6 months ago
- A collection of single header file libraries☆20Updated 2 months ago
- Alternative STL aims to compile fast, runs fast, written in clear code, simple to read and understand☆71Updated last week
- the Donald Trump of the ECS libraries☆67Updated 4 years ago
- Experimental demoscene project using C99 and Direct3D 12. Fully standalone with custom windows, and d3d12 headers. No Windows SDK, libc o…☆140Updated 5 years ago
- A minimalistic foundation library with functions for memory allocation, basic collections, etc. The library has been written with a da…☆119Updated 5 years ago
- minimal single-file GLUT implementation without unnecessary dependencies☆66Updated 7 months ago
- Single-file port of PhysFS, a library that provides abstract access to various archives.☆65Updated 4 years ago
- A nuklear adapter that does Vulkan rendering☆58Updated last year
- Game related libraries written in C/C++ written by T. Spaete☆191Updated this week
- Software ray tracer written from scratch in C that can run on CPU or GPU with emphasis on ease of use and trivial setup☆62Updated 3 years ago
- Toy CPU and GPU implementations of the Slug rendering algorithm☆124Updated 6 years ago
- Portable, single-file, wait-free atomic sound mixing library utilizing SSE-accelerated mixing☆94Updated 6 years ago
- Yet another multiplatform C++ framework to make games☆81Updated this week
- A simple lightweight immediate mode renderer for 2D graphics, using OpenGL.☆38Updated 2 years ago
- Direct2D and DirectWrite C headers☆25Updated 3 months ago