antaalt / shader-senseLinks
Shader tools for HLSL / GLSL / WGSL
☆18Updated 2 weeks ago
Alternatives and similar repositories for shader-sense
Users that are interested in shader-sense are comparing it to the libraries listed below
Sorting:
- HLSL / GLSL / WGSL linting extension for vscode☆33Updated 2 weeks ago
- ☆44Updated 2 years ago
- Early stage of a new game engine, focusing on fully path-traced graphics.☆22Updated 3 weeks ago
- Vulkan meshlet + visibility buffer renderer☆51Updated last year
- An implementation of multiresolution (Nanite/Meshlet) style rendering in Rust and Vulkan.☆19Updated 6 months ago
- 💡 Experimental real-time global illumination renderer 🦀☆74Updated last year
- Vulkan sample on VK_EXT_device_generated_commands and NV extension☆41Updated 3 months ago
- GPU driven renderer using WGPU☆68Updated last month
- Community contributed extensions for RenderDoc☆79Updated 6 months ago
- A refreshingly simple data-driven game engine built in Rust☆15Updated this week
- Sample for cluster-based continuous level of detail rasterization or ray tracing☆72Updated 3 weeks ago
- Nabla's Tests and Examples source code☆41Updated this week
- Vulkan render graph shenanigans☆72Updated 4 years ago
- ☆20Updated last year
- (WIP) Small game engine made for fun and educational proposes. Might do something with it later, might not.☆83Updated this week
- Yet another pet engine☆70Updated 4 months ago
- Rendering things☆36Updated 2 weeks ago
- A Vulkan rendergraph based renderer, with a node based editor.☆24Updated last year
- 🌋🖖🏽 PBR, IBL, Clustered Forward Shading, Path Tracing, Shadow Mapping, and more!☆98Updated 8 months ago
- Collection of meshlet generation algorithms☆108Updated 3 months ago
- 🦀 This crate provides an FFI layer and idiomatic rust wrappers for the new DirectXShaderCompiler library.☆59Updated 2 weeks ago
- ☆47Updated 10 months ago
- ☆132Updated 2 years ago
- A high-performance renderer to render glTF models that use the `KHR_materials_transmission` and `KHR_materials_volume` extensions.☆41Updated 3 years ago
- Misc repository for certain GPU algorithms.☆40Updated last year
- Testing various FBX file format parsing libraries☆56Updated last month
- DX12 render engine☆53Updated last year
- Graphics experiments for fun☆62Updated 4 months ago
- Rust bindings for AMD FidelityFX™ Super Resolution☆23Updated last year
- A collection of NRI samples demonstrating basic usage (also works as a test bench)☆38Updated 2 weeks ago