alexdjulin / LiveLinkFace-CSV-Retarget-For-Motionbuilder
Retarget facial animation created with the LiveLinkFace app and saved as CSV onto a metahuman skeleeton in MotionBuilder.
☆12Updated 2 years ago
Alternatives and similar repositories for LiveLinkFace-CSV-Retarget-For-Motionbuilder:
Users that are interested in LiveLinkFace-CSV-Retarget-For-Motionbuilder are comparing it to the libraries listed below
- Tools and Parser for Metahuman DNA - WIP☆17Updated 2 years ago
- Human IK 重定向工具☆11Updated last year
- Recognize speech from an audio file and convert it into animation FBX☆19Updated 2 years ago
- tension map node for Maya in Python☆14Updated last year
- Tools for MetaHuman DNA☆29Updated last year
- ☆17Updated 4 years ago
- MX Toolpack: A toolkit for boosting efficiency in Maya☆12Updated 2 weeks ago
- Pyblish for Photoshop☆17Updated last year
- Inverse Rig Mapping is a toolset for Maya to map skeletal animation data e.g. mocap data back to arbitrary character rigs using machine l…☆22Updated last year
- Python based code for Maya☆16Updated 7 months ago
- Custom Facial Rigging Tool for Game(Unreal)☆16Updated 6 years ago
- Skinning tool for Maya similar to the weight tool in 3dsmax☆17Updated last year
- UE5 plugin and sample project to receive data from MocapForAll☆37Updated 2 years ago
- The best Rivet tool ever made for Maya☆11Updated 5 years ago
- Pose Asset with visemes for Epic's MetaHuman face skeleton☆49Updated 2 years ago
- 自动将Delta Mush的变形效果转换到SkinCluster上,从而减小场景开销或省去部分权重工作。☆12Updated 2 years ago
- Transfer Blendshape between meshes with different topology☆12Updated 2 years ago
- A plugin created for Maya for the transfer of motion capture data onto 3D facial models using RBF algorithms☆38Updated 5 years ago
- A set of tools to help in creating and shaping hair curves in Maya☆25Updated 9 years ago
- Unreal Python Scripting Template☆15Updated last year
- Repository for Maya CI tested scripts, with examples.☆12Updated 3 years ago
- Save animation to JSON and load it.☆12Updated 11 months ago
- Blur Studio's Post-Sculpting interface and deformer☆12Updated 2 weeks ago
- Script to generate stub files for Autodesk MotionBuilder's python pyfbsdk module☆23Updated last week
- A production management system for CGI/VFX productions.☆12Updated 3 years ago
- Connect rl dna file to your metahuman rig in maya after you have moved it.☆14Updated 3 months ago
- Maya playblast to mp4☆12Updated 3 years ago
- ☆26Updated 4 years ago
- Maya 2016 plug-in of "Smooth Skinning Decomposition with Rigid Bones"☆11Updated 5 years ago
- Code to generate facial expressions on 3D MAYA rigs☆30Updated 3 years ago