FACEGOOD / FgControlRig
this is a implement of UE plugin work for livelink data process and set the data to metahuman controlrig board
☆14Updated 3 months ago
Alternatives and similar repositories for FgControlRig:
Users that are interested in FgControlRig are comparing it to the libraries listed below
- Tools and Parser for Metahuman DNA - WIP☆17Updated 2 years ago
- Tools for MetaHuman DNA☆30Updated last year
- Pose Asset with visemes for Epic's MetaHuman face skeleton☆50Updated 2 years ago
- Retarget Skeleton to another skeleton in ue5, both using ue4 rig way & IK Retargeter mode☆23Updated 10 months ago
- ☆17Updated 2 years ago
- Unreal Python Scripting Template☆15Updated 2 years ago
- A series of python scripts to modify the metahuman rig into a new one for Maya.☆51Updated 3 years ago
- OSC Live Link for Unreal and Hallway☆25Updated 2 years ago
- ☆91Updated 11 months ago
- A UE5 plugin for improving the Metahuman ARKit face tracking.☆92Updated last year
- UE4 and OpenCV☆28Updated 3 years ago
- ☆21Updated 10 months ago
- A demo project of using ChatGPT to create Slate UI with TAPython in Unreal Engine 5. TAPython uses JSON for the user interface, which i…☆16Updated last year
- UE 4 TAPython Default Resources. Include menu and demo tools created by TAPython(Chameleon Tools)☆20Updated last month
- Pyblish for Photoshop☆17Updated last year
- UE5 plugin and sample project to receive data from MocapForAll☆37Updated 2 years ago
- A set of tools to export and import MetaHuman meshes using Unreal Engine☆24Updated 2 years ago
- Skinning tool for Maya similar to the weight tool in 3dsmax☆17Updated 2 years ago
- Pivot Tool for Maya☆15Updated 4 years ago
- Embed Python in Unreal Engine 4☆22Updated 3 years ago
- Facial Mocap testing with the help of dlib library in Unreal Engine☆21Updated 2 years ago
- Retarget facial animation created with the LiveLinkFace app and saved as CSV onto a metahuman skeleeton in MotionBuilder.☆14Updated 3 years ago
- ☆12Updated 4 years ago
- ue4 editor plugin for openpose: https://github.com/CMU-Perceptual-Computing-Lab/openpose☆40Updated 6 years ago
- Motion Capture runtime for UE4☆79Updated 3 years ago
- Alternative way to import an audio2face facial animation to unreal engine 5 (for use in metahumans)☆30Updated last year
- Oculus LipSync Plugin compiled for Unreal Engine 5. This plugin allows you to synchronize the lips of 3D characters in your game with aud…☆90Updated last year
- Human IK 重定向工具☆11Updated 2 years ago
- LiveLink Source for receiving JSON over sockets.☆102Updated 5 years ago
- Fit rigged joint skeleton to mesh that has been modified, or scaled, with the weights.☆48Updated 4 months ago