Alternative way to import an audio2face facial animation to unreal engine 5 (for use in metahumans)
☆29Jun 1, 2023Updated 3 years ago
Alternatives and similar repositories for audio-to-face-to-unreal-metahuman-import-script
Users that are interested in audio-to-face-to-unreal-metahuman-import-script are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Unreal plugin to import json blendshape animations generated by audio2face in Nvidia Omniverse☆14Apr 18, 2023Updated 3 years ago
- Audio2Face Avatar with Riva SDK functionality☆73Jan 2, 2023Updated 3 years ago
- Human IK 重定向工具☆13Mar 5, 2023Updated 3 years ago
- 人型の "IK Rig", "IK Retargeter" を生成できるツールです。☆32Sep 11, 2023Updated 3 years ago
- Trials☆14Feb 17, 2024Updated 2 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- ☆25Dec 2, 2024Updated last year
- Developed a plugin which use facial images as input data to create 3D models in Maya and can be used in generating digital human process.☆12May 23, 2023Updated 3 years ago
- Collection of Bifrost compounds to work with curves inside of Bifrost.☆15Jun 10, 2024Updated 2 years ago
- MX Toolpack: A toolkit for boosting efficiency in Maya☆15Aug 13, 2025Updated last year
- Python wrapper for Perforce p4 command-line client☆17Mar 31, 2024Updated 2 years ago
- Runtime writing to huge (4K+) textures at realtime framerates.☆23May 22, 2023Updated 3 years ago
- Material Library for Autodesk Maya☆10Nov 13, 2023Updated 2 years ago
- Maya tool to copy/paste driven keys☆16Jun 2, 2021Updated 5 years ago
- A Skin tool in Maya 2023☆17May 23, 2025Updated last year
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- Use the NVIDIA Audio2Face headless server and interact with it through a requests API. Generate animation sequences for Unreal Engine 5, …☆156May 1, 2025Updated last year
- ☆12Jun 23, 2024Updated 2 years ago
- ☆19Mar 24, 2020Updated 6 years ago
- This repository contain the source code of my C++ rig nodes for Autodesk Maya 2020+.☆11Feb 23, 2023Updated 3 years ago
- A production management system for CGI/VFX productions.☆11Sep 14, 2021Updated 5 years ago
- Unreal Engine plugin adding a component to facilitate sequences of interactions between actors.☆13Apr 3, 2024Updated 2 years ago
- Maya plugin for creating proxy geometry for rigs.☆24Jan 16, 2018Updated 8 years ago
- Simple collision detection node.☆22Feb 19, 2024Updated 2 years ago
- Create simple image processing composting node graphs inside of Autodesk Maya.☆23Oct 4, 2021Updated 4 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Python virtual environment manager for DCC software☆11Jul 31, 2019Updated 7 years ago
- Useful functionality for managing Microsoft Windows.☆16Jul 6, 2026Updated 2 months ago
- Retarget facial animation created with the LiveLinkFace app and saved as CSV onto a metahuman skeleeton in MotionBuilder.☆20Feb 11, 2022Updated 4 years ago
- Unreal Engine Plugin: Shortcut Asset☆12Aug 30, 2026Updated 3 weeks ago
- Maya raycast node☆14Aug 24, 2022Updated 4 years ago
- Blur Studio's Post-Sculpting interface and deformer☆14Aug 19, 2026Updated last month
- Automatic package reloader for Maya.☆10Jul 20, 2021Updated 5 years ago
- 将Protobuf结构转换为UE的结构体和枚举☆12Oct 13, 2023Updated 2 years ago
- ☆20Nov 23, 2024Updated last year
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Python_Based_Deformer☆20Jun 3, 2018Updated 8 years ago
- Light MVVM plugin for UI development☆12Nov 7, 2024Updated last year
- Automated Topology Tools☆24Mar 1, 2022Updated 4 years ago
- RiggingTools☆16Updated this week
- Maya playblast to mp4☆13Jul 10, 2021Updated 5 years ago
- Procedural Building generation in Unreal Engine 5 using GeometryScript API's (C++)☆40Sep 12, 2023Updated 3 years ago
- Playblast and encode with ffmpeg for Maya☆10Feb 4, 2025Updated last year