DrCyanide / mediapipe-facemesh-to-objLinks
Using Mediapipe to create an OBJ of a face from a source image
☆22Updated last year
Alternatives and similar repositories for mediapipe-facemesh-to-obj
Users that are interested in mediapipe-facemesh-to-obj are comparing it to the libraries listed below
Sorting:
- Blender add-on to implement VOCA neural network.☆59Updated 2 years ago
- Recognize speech from an audio file and convert it into animation FBX☆21Updated 3 years ago
- AI based all-in-one character generator Blender plug-in. This project contains unofficial updates for the CEB_ECON Blender add-on.☆91Updated 2 years ago
- mediapipe landmark to mixamo skeleton☆37Updated 2 years ago
- Blender Addon that generates ARKit blendshapes for facial motion capture☆45Updated last year
- Vid Driven Portrait Animation 🤢😷☆18Updated 11 months ago
- Converting Reallusion CC characters to be compatible with the Wonder Studio platform.☆18Updated 2 years ago
- Phiz is a tool that allows you to perform facial motion capture from any device and location.☆131Updated 2 years ago
- Code for SIGGRAPH 2020 paper "RigNet: Neural Rigging for Articulated Characters"☆11Updated 3 years ago
- [ECCV 2024] Official implementation of Topo4D: Topology-Preserving Gaussian Splatting for High-Fidelity 4D Head Capture☆92Updated 2 months ago
- Blender Add-on for the FLAME face model☆61Updated last year
- Free Face Tracking Module for facial motion capture in Blender☆52Updated 2 years ago
- A UE5 plugin for improving the Metahuman ARKit face tracking.☆93Updated last year
- 3D Avatar Lip Synchronization from speech (JALI based face-rigging)☆82Updated 3 years ago
- Create face depth frames from images using landmarks☆36Updated 7 months ago
- Machine Learning project aimed at converting images into .obj 3D models by representing them as Blender hair-type particle systems.☆25Updated 4 years ago
- Use Stable Diffusion intrinsic lora to render texture maps (normal, albedo, shade, depth)☆16Updated last year
- Drive your metahuman to speak within 1 second.☆6Updated 3 months ago
- Emotionally responsive Virtual Metahuman CV with Real-Time User Facial Emotion Detection (Unreal Engine 5).☆46Updated 5 months ago
- Project Avatar for Blender☆35Updated 3 years ago
- addon for blender to import mocap data from tools like easymocap, frankmocap and Vibe☆110Updated 3 years ago
- Implementation of the deformation transfer paper and its application in generating all the ARkit facial blend shapes for any 3D face☆66Updated 3 years ago
- SAiD: Blendshape-based Audio-Driven Speech Animation with Diffusion☆106Updated last year
- Depth Anything V2. A More Capable Foundation Model for Monocular Depth Estimation☆15Updated 5 months ago
- Code Repository for CVPR 2023 Paper "PanoHead: Geometry-Aware 3D Full-Head Synthesis in 360 degree"☆46Updated last year
- ☆31Updated 7 months ago
- 4D face reconstruction and analysis☆20Updated 9 months ago
- Face Depth Frame Mancer Documentation☆26Updated 5 months ago
- STDFormer: Spatio Temporal Disentanglement Learning for 3D Human Mesh Recovery from Monocular Videos with Transformer☆43Updated last year
- FFHQ-UV-Intrinstics: A dataset containing intrinsic face decomposition for 10k subjects of FFHQ-UV☆40Updated last year