Fennec-hub / three-viewport-gizmo
Three Viewport Gizmo is a highly customizable standalone interactive three.js view helper controls, allowing effortless integration with popular camera libraries.
☆159Updated 3 weeks ago
Alternatives and similar repositories for three-viewport-gizmo:
Users that are interested in three-viewport-gizmo are comparing it to the libraries listed below
- Enhanced InstancedMesh with frustum culling, fast raycasting (using a BVH), sorting, visibility, LOD, skinning and more.☆266Updated 2 weeks ago
- Visible geometry edge projection and flattening based on three-mesh-bvh.☆180Updated last week
- Collection of shader materials for three.js☆353Updated this week
- Performant plane reflections in three.js r139☆112Updated 2 years ago
- Blender like orientation gizmo for Three.js OrbitControls☆111Updated 11 months ago
- ☀️ Cascaded shadow maps (CSMs) implementation for Three.js☆316Updated last year
- Smooth subdivision surface modifier for use with three.js BufferGeometry.☆97Updated last year
- A collection of Three.js Shading Language (TSL) textures☆158Updated this week
- Screen-space raymarched godrays for three.js using the pmndrs postprocessing library☆177Updated 7 months ago
- 🍦 drei-inspired helpers for threejs☆519Updated last week
- ☆223Updated 5 months ago
- Simplify three.js development, including events, drag & drop, binding, focus management, smart rendering, tweening and more.☆287Updated 3 months ago
- Fast and simple interaction manager for three.js for enabling mouse and touch events on 3D objects☆194Updated 8 months ago
- 🍰 Bake your Three.js shaders or materials into textures!☆145Updated 6 months ago
- 💄 An app to create, edit, and preview HDR environment maps in the browser☆161Updated last year
- Constructive Solid Geometry for three.js, ES6 + BufferGeometry☆137Updated 2 years ago
- CSG library for use with THREE.js☆537Updated 10 months ago
- An efficient and visually pleasing implementation of SSAO with an emphasis on temporal stability and artist control.☆404Updated 2 months ago
- Implementation of a post process outline shader in ThreeJS & PlayCanvas.☆396Updated 2 years ago
- Raymarching abstraction for creating simple SDF animations with threejs☆170Updated 2 months ago
- A simple to use fake glow material for vanilla threejs☆121Updated last year
- ☆49Updated 3 months ago
- Infinite anti-aliased grid.☆160Updated 2 years ago
- A lens flare effect for Vanilla Threejs☆158Updated last year
- ☆78Updated last week
- Volumetric clouds in WebGL (Three.js) following "Nebus, Evolved" by Andrew Schneider at Guerrilla Games☆79Updated 7 months ago
- ☆73Updated 9 months ago
- React-three-fiber compatible abstractions that make it easier to render high quality landscapes scenes☆142Updated last year
- Extending built-in materials, instances of ShaderMaterial and shader objects of onBeforeCompile.☆175Updated last year
- Three.js library for fracturing and slicing meshes in real time.☆173Updated last week