Floating Capsule Character Controller (Rigibody control)
β397Jul 13, 2025Updated 7 months ago
Alternatives and similar repositories for CharacterControl
Users that are interested in CharacterControl are comparing it to the libraries listed below
Sorting:
- πΉοΈ A floating rigibody character controllerβ695Jul 13, 2025Updated 7 months ago
- open source sketches exploring graphics, physics, game ai, interaction, and moreβ326Feb 20, 2026Updated last week
- WebAssembly port of Recast Navigation, a navigation mesh construction, path-finding, and spatial reasoning toolkit.β396Feb 4, 2026Updated 3 weeks ago
- π‘ Better lighting in three.jsβ317Mar 30, 2023Updated 2 years ago
- π§© Extend Three.js standard materials with your own shaders!β1,265Oct 12, 2025Updated 4 months ago
- The Fluffy Grass From Elysium: Simple and Preformant! Free Tutorialβ156Sep 6, 2024Updated last year
- β66Jul 24, 2023Updated 2 years ago
- β61Nov 30, 2023Updated 2 years ago
- Ultimate Lens Flare Post Processing Effect for @react-post-processingβ248Jun 1, 2023Updated 2 years ago
- Autofocus DOF component for React Three Fiberβ153Feb 16, 2024Updated 2 years ago
- β13May 18, 2024Updated last year
- SSGI, Motion Blur, TRAA - Effects to enhance your three.js scene's realismβ1,662Feb 4, 2024Updated 2 years ago
- A heavy and visually pleasing implementation of world-space global illumination with an emphasis on temporal stability and artist controlβ¦β68Jul 31, 2024Updated last year
- A suite of libraries for making game development with Three.js and React not only awesome, but so good, it would feel wrong to use anythiβ¦β546Updated this week
- π€Ί Rapier physics in Reactβ1,354Nov 3, 2025Updated 3 months ago
- Three.quarks is a general purpose particle system / VFX engine for three.jsβ763Feb 5, 2026Updated 3 weeks ago
- β21Jun 27, 2024Updated last year
- β‘ Jolt physics in Reactβ115Jul 29, 2024Updated last year
- The open source visual workspace for React / Three Fiber. Build the 2D and 3D web. React Three Editor.β1,231Jan 26, 2026Updated last month
- β‘οΈ More fx, Less GLSLβ405Apr 7, 2025Updated 10 months ago
- Easy to use Confetti component for React Three Fiberβ78Sep 29, 2023Updated 2 years ago
- Navigation mesh utilities for three.js, based on PatrolJS.β1,346Oct 28, 2025Updated 4 months ago
- Simplify three.js development, including events, drag & drop, binding, focus management, smart rendering, tweening and more.β358Oct 2, 2025Updated 5 months ago
- π¦ drei-inspired helpers for threejsβ592Feb 20, 2026Updated last week
- for your TPS game development with three.js.β299Nov 20, 2023Updated 2 years ago
- Easily monitor your ThreeJS performances.β764Dec 20, 2024Updated last year
- β37Oct 2, 2023Updated 2 years ago
- A BVH implementation to speed up raycasting and enable spatial queries against three.js meshes.β3,229Updated this week
- βοΈ Cascaded shadow maps (CSMs) implementation for Three.jsβ339Dec 11, 2023Updated 2 years ago
- GPU based frustum and occlusion culling in WebGL.β58Jan 13, 2024Updated 2 years ago
- Physics for three. Game engineβ693Jan 21, 2026Updated last month
- β210Nov 16, 2023Updated 2 years ago
- β259Updated this week
- Screen-space raymarched godrays for three.js using the pmndrs postprocessing libraryβ211Feb 13, 2026Updated 2 weeks ago
- An efficient and visually pleasing implementation of SSAO with an emphasis on temporal stability and artist control.β455Jun 18, 2025Updated 8 months ago
- A camera control for three.js, similar to THREE.OrbitControls yet supports smooth transitions and more features.β2,361Feb 2, 2026Updated last month
- β16Dec 23, 2022Updated 3 years ago
- Film emulsion-like rendering transforms for three.jsβ43Sep 30, 2023Updated 2 years ago
- Enhanced InstancedMesh with frustum culling, fast raycasting (using a BVH), sorting, visibility, LOD, skinning and more.β416Dec 3, 2025Updated 2 months ago