ErdongChen-Andrew / CharacterControlLinks
Floating Capsule Character Controller (Rigibody control)
β397Updated 2 months ago
Alternatives and similar repositories for CharacterControl
Users that are interested in CharacterControl are comparing it to the libraries listed below
Sorting:
- πΉοΈ A floating rigibody character controllerβ665Updated 2 months ago
- Ultimate Lens Flare Post Processing Effect for @react-post-processingβ220Updated 2 years ago
- A fake glow material for react three fiber.β162Updated 11 months ago
- open source sketches exploring graphics, physics, game ai, interaction, and moreβ313Updated last week
- β‘οΈ More fx, Less GLSLβ392Updated 5 months ago
- A simple to use holographic material for React Three Fiberβ218Updated last year
- A suite of libraries for making game development with Three.js and React not only awesome, but so good, it would feel wrong to use anythiβ¦β533Updated 3 weeks ago
- Three.quarks is a general purpose particle system / VFX engine for three.jsβ718Updated 5 months ago
- π¦ drei-inspired helpers for threejsβ572Updated 2 weeks ago
- Infinite procedurally generated world generated in WebGL with Three.jsβ518Updated 2 years ago
- β164Updated 10 months ago
- Simplify three.js development, including events, drag & drop, binding, focus management, smart rendering, tweening and more.β342Updated 3 weeks ago
- Collection of shader materials for three.jsβ359Updated last week
- π Interactive Water Surface shader component for React Three Fiberβ122Updated last year
- A lens flare effect for Vanilla Threejsβ170Updated 2 years ago
- π‘ Better lighting in three.jsβ312Updated 2 years ago
- Easily monitor your ThreeJS performances.β726Updated 9 months ago
- A very performant confetti component for react three fiber using instanced meshes with shadow supportβ54Updated last year
- Autofocus DOF component for React Three Fiberβ150Updated last year
- Enhanced InstancedMesh with frustum culling, fast raycasting (using a BVH), sorting, visibility, LOD, skinning and more.β363Updated this week
- React Three Fiber WebGPU Post Processing by Anderson Mancini. A very simple scene to demonstrate how to integrate Threejs WebGPU with Reaβ¦β132Updated 3 months ago
- β239Updated 10 months ago
- An efficient and visually pleasing implementation of SSAO with an emphasis on temporal stability and artist control.β437Updated 3 months ago
- π A loose collection of cool r3f links, gifs, people, stuffβ187Updated 4 years ago
- A collection of Three.js Shading Language (TSL) texturesβ202Updated last week
- Models -> Particles -> Morph + Animation + Smooth Scrollβ170Updated 4 months ago
- Three.js library for fracturing and slicing meshes in real time.β202Updated 5 months ago
- The Fluffy Grass From Elysium: Simple and Preformant! Free Tutorialβ143Updated last year
- πͺ± Mesh replacement for THREE.Lineβ367Updated last year
- π§© Extend Three.js standard materials with your own shaders!β1,196Updated 4 months ago